-
Notifications
You must be signed in to change notification settings - Fork 260
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Some minor fixes #4150
Merged
Absolucy
merged 30 commits into
Monkestation:master
from
Absolucy:i-dont-know-how-this-happens-but-whatever
Nov 16, 2024
Merged
Some minor fixes #4150
Absolucy
merged 30 commits into
Monkestation:master
from
Absolucy:i-dont-know-how-this-happens-but-whatever
Nov 16, 2024
Conversation
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
includes port of tgstation/tgstation#84656 and partial port of tgstation/tgstation#84648
[Removes all other listlike var accesses](tgstation/tgstation@4c5996b) Also fucking dumpsters an unused proc that allowed for arbitrary variable modifcation. Bad juju This is undefined behavior and errors in later 515 versions. also it's stupid as hell
…(#86065) ## About The Pull Request During initializing persistent wall engravings, the game picked a number between 15 and 25, and attempted to load that many. However, if there were less engravings than that, the loop went on even after the list it was calling `pick_n_take` on was empty, and multiple times it has logged a runtime claiming that the engraving was in an incorrect format when it tried to parse the returned nulls. This PR ensures that the game will not attempt to load more engravings than the amount that exists in the persistence files, ensuring less incorrect error messages during initialization. ## Why It's Good For The Game Less incorrect lines during initialization on maps that have not received enough engravings. ## Changelog Nothing player facing.
Absolucy
force-pushed
the
i-dont-know-how-this-happens-but-whatever
branch
from
November 13, 2024 19:08
664e8fc
to
5d19101
Compare
…and the clap from my asscheeks keeps alerting runtime.log
Absolucy
force-pushed
the
i-dont-know-how-this-happens-but-whatever
branch
from
November 13, 2024 20:39
5d19101
to
2967367
Compare
… 516 (#87889) This makes `/datum/player_details` properly track BYOND version and build separately, as opposed to just the full version string. Whenever a client logs in, and their BYOND version is 516, while their previous version was 515, or vice versa, it'll set a newly added client var, `rebuild_plane_masters`, to TRUE. During the `COMSIG_MOB_LOGIN` signal handler of a mob's HUD (`/datum/hud/proc/client_refresh`), it will check to see if `rebuild_plane_masters` is TRUE - if so, it will set the appropriate `relay_loc` of (based on client BYOND version) of its plane master groups, and rebuild their plane masters. Makes testing stuff across 515 and 516 easier, as your screen won't break when switching between the two. 516 is _still_ in private alpha, so no user-facing changes.
okay this has gotten out of hand, way more than "some minor fixes", albeit still fixes. |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
About The Pull Request
these two runtimes keep showing up in the logs...
Changelog
no player-facing changes