feat: expand attribute scheme to allow combining meshdata #4900
+164
−1
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added a way to combine mesh data from a different mesh. I use the the last position in the buffer to determine where the last vertex was so I can stitch the mesh together. Any fields that are unused in both meshes are kept empty else I allocate out to that limit.
I want to go with something less opinionated. We have a couple factories but their use cases are limited and are used in very limited scenarios. my thought is to introduce a set of base primitives plus some useful operations and the rest will be up to the discretion of the developer.