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feat: add vertex attribute bindings for short and byte #4906
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24 changes: 24 additions & 0 deletions
24
...c/main/java/org/terasology/engine/rendering/assets/mesh/resource/VertexByteAttribute.java
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,24 @@ | ||
// Copyright 2021 The Terasology Foundation | ||
// SPDX-License-Identifier: Apache-2.0 | ||
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package org.terasology.engine.rendering.assets.mesh.resource; | ||
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public class VertexByteAttribute extends BaseVertexAttribute { | ||
public final VertexByteAttribute.AttributeConfiguration configuration; | ||
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/** | ||
* @param mapping maps a primitive to a given supported type. | ||
* @param count the number elements that is described by the target | ||
*/ | ||
protected VertexByteAttribute(VertexByteAttribute.AttributeConfiguration attributeConfiguration, | ||
TypeMapping mapping, int count) { | ||
super(mapping, count); | ||
this.configuration = attributeConfiguration; | ||
} | ||
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public interface AttributeConfiguration { | ||
void write(byte value, int vertIdx, int offset, VertexResource resource); | ||
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byte read(int vertIdx, int offset, VertexResource resource); | ||
} | ||
} |
41 changes: 41 additions & 0 deletions
41
...java/org/terasology/engine/rendering/assets/mesh/resource/VertexByteAttributeBinding.java
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,41 @@ | ||
// Copyright 2021 The Terasology Foundation | ||
// SPDX-License-Identifier: Apache-2.0 | ||
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package org.terasology.engine.rendering.assets.mesh.resource; | ||
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public class VertexByteAttributeBinding extends VertexBinding { | ||
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private final VertexByteAttribute attribute; | ||
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public VertexByteAttributeBinding(VertexResource resource, int offset, VertexByteAttribute attribute) { | ||
super(resource, offset); | ||
this.attribute = attribute; | ||
} | ||
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public int elements() { | ||
return getResource().elements(); | ||
} | ||
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@Override | ||
public void reserve(int vertCount) { | ||
resource.reserveElements(vertCount); | ||
} | ||
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@Override | ||
public void allocate(int elements) { | ||
resource.allocateElements(elements); | ||
resource.mark(); | ||
} | ||
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public void put(byte value) { | ||
resource.ensureElements(this.vertexIndex + 1); | ||
attribute.configuration.write(value, this.vertexIndex, this.offset, resource); | ||
this.vertexIndex++; | ||
this.resource.mark(); | ||
} | ||
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public void set(int index, byte value) { | ||
attribute.configuration.write(value, index, this.offset, resource); | ||
this.resource.mark(); | ||
} | ||
} |
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24 changes: 24 additions & 0 deletions
24
.../main/java/org/terasology/engine/rendering/assets/mesh/resource/VertexShortAttribute.java
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,24 @@ | ||
// Copyright 2021 The Terasology Foundation | ||
// SPDX-License-Identifier: Apache-2.0 | ||
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package org.terasology.engine.rendering.assets.mesh.resource; | ||
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public class VertexShortAttribute extends BaseVertexAttribute { | ||
public final VertexShortAttribute.AttributeConfiguration configuration; | ||
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/** | ||
* @param mapping maps a primitive to a given supported type. | ||
* @param count the number elements that is described by the target | ||
*/ | ||
protected VertexShortAttribute(VertexShortAttribute.AttributeConfiguration attributeConfiguration, | ||
TypeMapping mapping, int count) { | ||
super(mapping, count); | ||
this.configuration = attributeConfiguration; | ||
} | ||
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public interface AttributeConfiguration { | ||
void write(short value, int vertIdx, int offset, VertexResource resource); | ||
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short read(int vertIdx, int offset, VertexResource resource); | ||
} | ||
} |
41 changes: 41 additions & 0 deletions
41
...ava/org/terasology/engine/rendering/assets/mesh/resource/VertexShortAttributeBinding.java
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,41 @@ | ||
// Copyright 2021 The Terasology Foundation | ||
// SPDX-License-Identifier: Apache-2.0 | ||
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package org.terasology.engine.rendering.assets.mesh.resource; | ||
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public class VertexShortAttributeBinding extends VertexBinding { | ||
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private final VertexShortAttribute attribute; | ||
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public VertexShortAttributeBinding(VertexResource resource, int offset, VertexShortAttribute attribute) { | ||
super(resource, offset); | ||
this.attribute = attribute; | ||
} | ||
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public int elements() { | ||
return getResource().elements(); | ||
} | ||
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@Override | ||
public void reserve(int vertCount) { | ||
resource.reserveElements(vertCount); | ||
} | ||
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@Override | ||
public void allocate(int elements) { | ||
resource.allocateElements(elements); | ||
resource.mark(); | ||
} | ||
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public void put(short value) { | ||
resource.ensureElements(this.vertexIndex + 1); | ||
attribute.configuration.write(value, this.vertexIndex, this.offset, resource); | ||
this.vertexIndex++; | ||
this.resource.mark(); | ||
} | ||
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public void set(int index, short value) { | ||
attribute.configuration.write(value, index, this.offset, resource); | ||
this.resource.mark(); | ||
} | ||
} |
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you can verify this by starting CoreWorlds and giving a lava block and verifying the animations play correctly.