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Ensure fullscreen and immersive VR video is exited on pause (#3182)
Fixes #3154 Previously if the content process was killed or crashed while the application was paused, the windows would still be in fullscreen and/or immersive VR video mode while the recreated GeckoSession would not. This partially fixes the issue by ensuring fullscreen and VR immersive video is exited on pause so the windows do not get into a bad state if the crash/kills while the application is backgrounded.
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