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MrDarkness117/labyrinth
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Every note uses a sound. The sounds are attached to the note names. Whenever you'll want to use those sounds, just place them inside the snd folder (which is inside assets), and rename it accordingly. See the list below. These are the following sound files that must be present: Whole notes: labyrinth/assets/snd/whole_note1.wav labyrinth/assets/snd/whole_note2.wav labyrinth/assets/snd/whole_note3.wav labyrinth/assets/snd/whole_note4.wav labyrinth/assets/snd/whole_note5.wav labyrinth/assets/snd/whole_note6.wav labyrinth/assets/snd/whole_note7.wav labyrinth/assets/snd/whole_note8.wav Half notes: labyrinth/assets/snd/half_note1.wav labyrinth/assets/snd/half_note2.wav labyrinth/assets/snd/half_note3.wav labyrinth/assets/snd/half_note4.wav Quarter notes: labyrinth/assets/snd/quarter_note1.wav labyrinth/assets/snd/quarter_note2.wav labyrinth/assets/snd/quarter_note3.wav labyrinth/assets/snd/quarter_note4.wav labyrinth/assets/snd/quarter_note5.wav labyrinth/assets/snd/quarter_note6.wav labyrinth/assets/snd/quarter_note7.wav labyrinth/assets/snd/quarter_note8.wav Crochet notes: labyrinth/assets/snd/crochet_note1.wav labyrinth/assets/snd/crochet_note2.wav labyrinth/assets/snd/crochet_note3.wav labyrinth/assets/snd/crochet_note4.wav
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a game with a minotaur running in a maze
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