Correctly handle ProtoAsset::HandleId
#38
Merged
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#33 added
ProtoAsset::HandleId
. The main purpose of this was to allow for defaultProtoAsset
values usingHandle<T>::default()
.However, the derive macro failed to account for this properly, resulting in a panic when attempting to spawn the prototype.
The behavior of preloading a
ProtoAsset::HandleId
is correct— we should not be able to preload anything just by itsHandleId
. This PR just makes the error message a little clearer.