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Update VertexBuffer.cs
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MrScautHD committed Jun 2, 2024
1 parent acd5037 commit 8b593f5
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/Raylib-CSharp/Rendering/Gl/VertexBuffer.cs
Original file line number Diff line number Diff line change
Expand Up @@ -29,7 +29,7 @@ public struct VertexBuffer {
public unsafe Span<Vector2> TexCoords => new(this.TexCoordsPtr, this.ElementCount * 4);

/// <summary>
/// Vertex texture coordinates (UV - 2 components per vertex) (shader-location = 1).
/// Vertex normals (XYZ - 3 components per vertex) (shader-location = 2).
/// </summary>
public unsafe float* NormalsPtr;

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