-
Notifications
You must be signed in to change notification settings - Fork 15
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Minimaps Skywars and Deathrun not regenerated fully #169
Comments
First check if your arena bounds are including all your islands. |
Thanx for the reply, I uploaded both schematics to you e-mail account (Skywars schematic and DeathRun schematic) |
Ohw, did find another bug too, but I have seen a post on it in #152. |
For death run and the loses please see #126 |
I played your deathrun arena with my bots several times. On spigot 1.10.2 all the blocks get restored. The lava/water problem is identified. Smart reset does not catch all the physics events. I am working on it. |
Islands got restored on SkyBlock, but after the game ends, no one can enter it again.... :/ |
Please retry with latest release. Are there any errors in console after game end? What color has the join sign? |
closed because of no response |
All,
I have issues with skywars not resetting (renerating) the islands after the game ends.
Ingame placed blocks are still on the islands, which mostly gives an advantage on a new game...
Minigameslab version is 1.14.11, my MGSkyWars version is also 1.14.11
A simular issue I have with MGDeathrun (v1.14.11). Also here the map doesn't get a total reset. And another issue is... On one map I have multiple floors, unfortunately the game ends before the player passes the low bound.....
The text was updated successfully, but these errors were encountered: