-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
1. Use init() to fix up pointers after module load 2. Fix bug w/ ccall conventions: copying Game() instance. Need `::Any` instead. But code-generating that needs generated functions, and that's introducing allocations, but only after module load. I'm going to try again, this time evaling the arg types... :/ I know you're not supposed to eval in a macro but these names are about to be emitted to top-level anyway as function parameters, so i think it's probably fine...
- Loading branch information
Showing
1 changed file
with
92 additions
and
13 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters