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# PacManX | ||
*——南京大学2019秋季学期 ”高级程序设计 “ 课程设计一* | ||
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基于C++控制台(Windows平台)的一个吃豆人小游戏 | ||
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**已实现的目标:** | ||
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- 地图支持自定义编辑(可编辑地图中的:空地、墙、豆子、超级豆子、小怪初始位置及数量、吃豆人初始位置) | ||
- 可选择游戏难度(即设定不同的小怪移动速度) | ||
- 怪兽可追踪吃豆人位置,往吃豆人的所在位置靠近 | ||
- 可查看历史记录TOP 10,并且可对游戏记录进行回放 | ||
- 在回放的过程中,支持按下方向键后,退出回放模式,在当前情形下,操纵吃豆人,进入正常的游戏模式,继续游戏 | ||
- 有用户友好的UI界面(比如:吃到超级豆子后吃豆人变彩色闪烁,且下方显示进度条倒计时;选择界面高亮显示选项) | ||
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**课程设计报告目录** | ||
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![目录](./Images/Contents.png) | ||
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详情请见于:[课程设计报告](https://github.com/NJU-TJL/PacManX/blob/master/Docs/%E8%AF%BE%E7%A8%8B%E8%AE%BE%E8%AE%A1%E6%8A%A5%E5%91%8A%20-%20%E5%90%83%E8%B1%86%E4%BA%BA%20PacManX.pdf) | ||
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**转载请注明原作者:https://github.com/NJU-TJL/PacManX** |