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Corruption at 200% render scale #98

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Cannonaire opened this issue Dec 16, 2020 · 4 comments
Closed

Corruption at 200% render scale #98

Cannonaire opened this issue Dec 16, 2020 · 4 comments

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@Cannonaire
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I use a 1080p monitor, and with the latest version (1.4.0) I often get massive render artifacting if I set the render scale to 190%~200% (about the same pixel count as 4K). It does this on both Vulkan and Nvidia extensions.

I never encountered this bug on older versions in over 100 hours of playtime, so it is definitely a new bug. I have render scale on hotkeys as I often pause to take screenshots at 200% scale.

It's possible the new version is just more stressful on my 2060 FE (6GB) though, as Afterburner indicates the game is using almost all of my VRAM when this happens.

https://steamcommunity.com/sharedfiles/filedetails/?id=2323314102

@apanteleev
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Can't reproduce this one either...
I'll try asking someone with a 2060 specifically to try and repro your issues.

@Cannonaire
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It doesn't happen right away. After playing for awhile, then switching to a higher render scale (as you would for screenshots) it often occurs in heavier scenes. It is much more likely to occur with the new Vulkan extensions than the Nvidia ones. Hope this helps.

@apanteleev
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I have reproduced the issue with a 6 GB framebuffer GPU. It's related to increased memory consumption of the game, and possibly some memory leaks pointed out in #84 (comment) which would explain why you're only seeing after playing for a while.

Working on a fix.

apanteleev added a commit that referenced this issue Dec 18, 2020
… of the game to address #98 and adds some validation for memory allocations to avoid rendering corrupted images.
@apanteleev
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Fixed in 885f302

The game now uses less memory than it did in version 1.3.0.

Paril pushed a commit to Paril/Q2RTX that referenced this issue Dec 10, 2021
Paril pushed a commit to Paril/Q2RTX that referenced this issue Dec 10, 2021
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