Tweak particles to have more nuanced colors #197
Merged
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This is probably a bit subjective...
Particle colors have a bit of nuance to them They typically vary by a few palette indices,
but with a large particle 'brightness' they tend towards looking saturated, appearing to consist of almost almost only primary colors.
(E.g. sparks are basically yellow when original Q2 also had some orange in there.)
So to address this the brightness was toned down to reduce the saturation, with the other particle
settings tweaked so they still have some visual pop.
Converting their colors from sRGB also helps to add visible distinctions between particle colors after scaling.