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v1.153

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@dzhdanNV dzhdanNV released this 21 Oct 03:50

HIGHLIGHTS:

  • Previously NRI assumed only top-left (D3D style) viewport origin. Now this behavior has been extended to support bottom-left origin too (top-left is still the default). For this purpose DeviceDesc::isViewportOriginBottomLeftSupported has been introduced and added Viewport::originBottomLeft as the last field in the struct, unlocking maximum flexibility.

BREAKING CHANGES:

  • depthRangeMin and depthRangeMax renamed to depthMin and depthMax to look closer to the D3D/VK names

DETAILS:

  • NRI: added viewport origin bottom-left support (unsupported by D3D11)
  • WrapperVK: added ability to enable NRI validation
  • VK: fixed viewport Y flipping code
  • VK: updated headers to v1.3.296
  • polishing
  • updated docs