-
Notifications
You must be signed in to change notification settings - Fork 26
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
the form of hand pose annotations #23
Comments
|
Okay! Thanks for your early reply! These do help! |
I'm sorry that I have a further question. What are this block used for? You said that an additional subtraction and addition of Sorry to disturb you again and thanks for you kindness! |
A good exercise could be to transform MANO pose from one camera to another in DexYCB using the provided extrinsics. You can render the transformed pose and overlay it with the image recorded from the second camera as a sanity check. |
Okay! Thanks for your reply! |
I'm sorry that I'm still comfused about the representation form of the hand pose in label files. You said that hand poses were all represented in MANO format, does it mean root-relative? If so, pose_m[: , 0:48] stores the hand pose in stardard MANO formet, then is the global translation(pose_m[: , 48:51]) represented in camera coordinate system? And is pose_y also represented in camera coordinate system? Can I use pose_y and pose_m to transform the hand pose to the object's canonical coordinate system? |
|
Okay! Thanks for your reply and patience! |
Thanks for your great work!
I noticed that in label files,
pose_m[:, 0:48]
stored the MANO pose coefficients in PCA representation, andpose_m[0, 48:51]
stored the translation. I wonder how can I transform them into axis-angle representation or quaternion representation? And are the poses represented in a root-relative system in the label files? Is it right that I can trasnform the pose to camera system by using the hand translation?Thanks for your help!
The text was updated successfully, but these errors were encountered: