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OscQuery Example Library

NuGet OscQueryLibrary NuGet OscQueryLibrary Downloads

Info

A more human readable OscQuery library for VRChat.

Functionality

Auto negotiate with VRC to connect to your OSC server without the need of a OSC router.
Receive available parameter list immediately without needing to read avatar JSON file or switch avatar.
Quest support, it can auto discover VRC running on the same local network.

Setup

// listen on localhost
var localHostServer = new OscQueryServer(
    "HelloWorld", // service name
    IPAddress.Loopback // ip address for udp and http server
);
localHostServer.FoundVrcClient += FoundVrcClient; // event on vrc discovery
localHostServer.ParameterUpdate += UpdateAvailableParameters; // event on parameter list update
localHostServer.Start(); // this is required to start the service, no events will fire without this.

// listen for VRC on every network interface (Quest only)
var host = await Dns.GetHostEntryAsync(Dns.GetHostName());
foreach (var ip in host.AddressList)
{
    if (ip.AddressFamily != System.Net.Sockets.AddressFamily.InterNetwork)
        continue;

    var server = new OscQueryServer(
        "HelloWorld", // service name
        ip
    );

    server.FoundVrcClient += FoundVrcClient; // event on vrc discovery
    server.ParameterUpdate += UpdateAvailableParameters; // event on parameter list update
    server.Start(); // this is required to start the service, no events will fire without this.
}

private static Task FoundVrcClient(OscQueryServer oscQueryServer, IPEndPoint ipEndPoint)
{
    // stop tasks
    Task.Delay(1000).Wait(); // wait for tasks to stop
    _gameConnection?.Dispose();
    _gameConnection = null;

    _gameConnection = new OscDuplex(
        new IPEndPoint(IPAddress.Parse(OscQueryServer.OscIpAddress), OscQueryServer.OscReceivePort),
        ipEndPoint)
    );
    Task.Run(ReceiverLoopAsync);
    return Task.CompletedTask;
}

private static Task UpdateAvailableParameters(Dictionary<string, object?> parameterList, string s)
{
    // ran when client connects or optionally when user changes avatar
    // the parameter values are in their initial state so they are mostly useless
    foreach (var parameter in parameterList)
    {
        Console.WriteLine(parameter.Key);
    }
    return Task.CompletedTask;
}

// depending on your OSC library you may want to run this method on avatar change to update your list of available parameters
if (received.Address == "/avatar/change")
    OscQueryServer.GetParameters();

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A potentially functional OscQuery library for VRChat.

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