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Godot3 Gamepad Visualizer

joypad image

Just a simple gamepad/joypad visualizer fot Godot Engine 3.x. Basic inputs are associated to a joypad ID and showed on the respective gamepad representation.

Using

Just instance the gamepad scene ("gamepad-input-visualizer\input-visualizer") in your scene (like the "Test-Scene") in the project) and associate it with an ID. You can change the ID in the Script Variables: 0 is the main controller connected. Device ID are treated as

export (int) var current_device

Interpolation Stick is the value used to interpolate the movements of the sticks from their respective origin. Higher the value higher the constraint.

TODO

-Different methods for spawn, connect and disconnect devices in real time.

-Improve design and give some possibilities of design customization.

-Optimize for standalone use.

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