Releases: NekohimeMusou/l5r4
v0.7.18
Minor feature release: Now when you make a dice roll off a character sheet, the speaker will be the associated actor instead of your currently selected token.
Full Changelog: v0.7.17...v0.7.18
v0.7.17
Minor bugfix release. Now the system shouldn't overwrite your default token prototype settings.
Full Changelog: v0.7.16...v0.7.17
v0.7.16
v0.7.16
Added a small QoL feature requested by a player in my group.
- Spellcasting rolls now automatically get +1k0 if you have Spellcraft >= 5
- This is a hack I plan to replace once I spruce up active effects
Full Changelog: v0.7.15...v0.7.16
v0.7.15
v0.7.15
Small QoL update for status conditions.
- Added several token status effects for L5R conditions that aren't already in Foundry
- Replaced/removed some built-in Foundry statuses to cut menu bloat
- Added a global setting to prepend a ! onto stance names
- Just a hack so mods that alphabetize statuses will put them at the top
Full Changelog: v0.7.14...v0.7.15
v0.7.14
v0.7.14
Bug fix release! BACK UP YOUR WORLD DATA. Due to the nature of the fix, worlds opened in this version may not be backward compatible!
- You can equip and unequip armor for real now
- Bugged items will be automatically updated to the new schema and should work from now on
- You can equip multiple armor pieces and the effects will stack
- This is a workaround so you can make pseudo-armor to represent armor TN bonuses from techniques/spells/kata
- I plan to use active effects for this later, but this is fast and easy to do
Full Changelog: v0.7.13...v0.7.14
v0.7.13
v0.7.13
Fixed a few bugs I exposed while mucking about.
- Stance status effect names now begin with "Stance:" so they're alphabetized together
- Armor TN on PC sheet no longer breaks if the Modifier box doesn't contain a number
- You can equip and unequip armor again
Full Changelog: v0.7.12...v0.7.13
v0.7.12
v0.7.12
Emergency bug fix! All the rolls should work now.
v0.7.11
v0.7.11
Added status effects for the stances with what automation I could do easily.
- Full Attack Stance
- Subtracts 10 from Armor TN
- Auto-fills 2k1 in skill roll dialogs
- Defense Stance
- Adds Air and Defense ranks
- Defense ranks are determined by looking for a skill named "defense" (case insensitive)
No other stance mechanics are automated at this time.
Full Changelog: v0.7.10...v0.7.11
v0.7.10
v0.7.10: Bug Fix/QoL
Bug fix/QoL release.
QoL changes
- Skill rolls now display the trait along with the skill in the chat card
- NPC rolls now display a modifier dialog
- This respects the settings for skipping the dialog by holding/not holding shift
- Added an option to use the house Ten Dice Rule from Little Truths
- If you have an odd number of excess rolled dice and <10 kept dice, you get a +2 total bonus for the extra die
Bug Fixes
- NPCs now remember their skills
- The Ten Dice Rule now applies to damage rolls
- The wound level display on the PC sheet now works correctly
Full Changelog: 0.7.9...v0.7.10