Full Metal Runners is a physics-based sports game with large-scale multiplayer built on top of a variety of different animation systems. It was developed as part of the University of Bristol Computer Science course 3rd year project (COMS30400).
Prequistes:
- A git installation that includes the git LFS extension. Windows users are also reccomended to install a git credentials manager due to a known bug with git LFS
- Unreal engine 4.18 installation
- (Windows users) An up-to-date Visual Studio installation
- Clone the repository
$ git lfs clone https://github.com/Nick-Pearson/ParkourGame.git
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Navigate to /ParkourGame/, and right click on ParkourGame.uproject. You should see an option to "Generate project files" for Visual Studio or XCode
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Open the ParkourGame.sln which will launch Visual Studio
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Build and run the project using the Local Windows Debugger (press F5)
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Once a build is sucessful the Unreal Editor will appear with the project already loaded for use
Unreal can show version control information in the Editor
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Click 'Source Control' from the main toolbar and select 'Connect to source control'
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Select 'git (beta version)' from the provider dropdown, everything should auto populate. If not you may have to navigate manually to your git binary