An interactive flow field simulation made in Godot.
- Save resulting images in 4K.
- Microphone/OGG input, the simulation reacts to rhythms by changing the colors, speed, size and adherence to flow field.
- Full control over noise generation, can be combined/replaced with imported images.
- Unlimited amount of emitters and attractors.
- Permissive MIT license.
Short video of the application in action. (Streamable.com)