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Clarify what option controls lower level DRK Blood Weapon usage
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zbee committed Jul 11, 2024
1 parent 2cb0c33 commit 58df150
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions XIVSlothCombo/Combos/CustomComboPreset.cs
Original file line number Diff line number Diff line change
Expand Up @@ -1014,7 +1014,7 @@ public enum CustomComboPreset
#region Buff Options

[ParentCombo(DRK_ST_Combo)]
[CustomComboInfo("Delirium on Cooldown", "Adds Delirium to main combo on cooldown and when Darkside is up. Will also spend 50 blood gauge if Delirium is nearly ready to protect from overcap.", DRK.JobID)]
[CustomComboInfo("Delirium on Cooldown", "Adds Delirium (or Blood Weapon at lower levels) to main combo on cooldown and when Darkside is up. Will also spend 50 blood gauge if Delirium is nearly ready to protect from overcap.", DRK.JobID)]
DRK_ST_Delirium = 5002,

[ParentCombo(DRK_ST_Delirium)]
Expand Down Expand Up @@ -1105,7 +1105,7 @@ public enum CustomComboPreset
#region Buff Options

[ParentCombo(DRK_AoE_Combo)]
[CustomComboInfo("Delirium Option", "Adds Delirium to AoE combo on cooldown and when Darkside is up.", DRK.JobID)]
[CustomComboInfo("Delirium Option", "Adds Delirium (or Blood Weapon at lower levels) to AoE combo on cooldown and when Darkside is up.", DRK.JobID)]
DRK_AoE_Delirium = 5017,

[ParentCombo(DRK_AoE_Delirium)]
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