Hi! My name is
Passionate about people, design, coding, and video games. I love learning new technologies and learning about people to better understand the world around me.
I am a junior studying engineering with concentration in computing. I love learning new technologies and learning about people to better understand the world around me. I have worked on several coding, user experience and video game projects. Some languages I use include:
- Python
- MATLAB
- Arduino
- Go
- Java
Outside of classes and projects, you can find me singing in a stairwell, waving to cats through a window, or playing games.
Bachleor of Science in Engineering
Franklin W Olin College of Engineering (2020-2024)
GPA: 3.62 out of 4.0
Recipient of a 50% merit scholarship
Extracurricular Actitivies:
- Assistant Director of Committee for Clubs and Organizations
- Course assistant for Quantative Engineering Analysis 2
- Game-Based Learning Research
- Olin Fire Arts Club Member
- Powerchords (acapella group) member
- Addams Family Ensemble
- Owner of DnD Server
- Cheems Game: Made a motion controlled pokemon inspired game using python
- Performance tracker: Tracked specific player performances in league of legends over time using riot API
- Eigen traffic signs: Identified stop signs and yield signs from a big data group using MATLAB
- Triple pendulum simulation: Simulated the 2d motion of a triple pendulum using MATLAB
- Solar house temperature simulation: Created a passive solar house and simulation temperature change over time using MATLAB
- Rocky aka the one that walks: Created a self balancing inverted pendulum using control systems and MATLAB
- VR Car: Created a remote controlled car with VR camera attached
- BFS and DFS representations for simplified blokus: Analyzed whether Breadth First Search or Depth firts search is better for the board game blokus
- Bridge of Doom: Wrote parametric code for the wheels that navigates a NEATO robot on a bridge of doom
- UXD Adogi: A user experience design project focused on the pet search and adoption process
- Park Rangers Project: Collaboratively designed a proposal targeted at park rangers' daily woes
- Impact of sauce packets on the environment: A study on the environment impact of sauce packets and why it is harmful to the environment
- Looking-For-Group platform for Gamers: Market research and prototyping for a centralized LFG platform for different video games
- Market size estimation intern: Conducted market research intern of HVAC Department of H&V and estimated market size of an air filtration material in China and reached out to WeWork for potential cooperation to maintain healthy CO2 and PM2.5 ppm levels
- Game Based Learning research: A research on how mixed reality learning environments, specifically game-based learning, support creation of individualized hands-on learning opportunities
- Redesigning qea 3: Redesigned a week's worth of content in Quantative Engineering Analysis 3 as a final project