Software Engineer | Data Scientist | AI Enthusiast
I'm a junior software engineer and a Data Science and AI student at the University of Maastricht. Programming is my passion, and I’ve been honing my skills for the past four years, diving deep into various languages and frameworks. I love solving complex problems, learning cutting-edge technologies, and pushing the limits of what software can do.
Currently, I’m focusing on Rust and C++ for game development, while also working on Swift and Kotlin for mobile app development. My main goal is to combine my love for robotics and tech engineering to build innovative, life-improving technologies.
- I’m aiming for a career in major tech companies like NVIDIA, OpenAI, Microsoft, and Google.
- Building Iron Man-like technology that merges software, AI, and robotics to help people live better lives.
- Experimenting with my diet and fitness to optimize performance, both physically and mentally.
- Exploring parkour and gymnastics again to integrate movement and flexibility with strength training.
- A golfing game developed in Java using LWJGL, featuring realistic physics and AI opponents. Players input initial velocities to control the ball, aiming to sink it with the fewest shots. The game includes customizable friction settings and supports both human and bot players.
- An immersive game developed in Java with Swing, offering a rich storyline and interactive gameplay. Players can start new games or load previous ones, with features like inventory management and save/load systems. The game is optimized for 16:9 aspect ratios and includes background music for an enhanced experience.
- A web-based database query tool built using React, TailwindCSS, Python, Flask, and MySQL. QueryCrust offers an intuitive interface for managing and optimizing database queries, perfect for developers working with complex datasets. simulating a sort of pizzeria
- An early-stage attempt at creating a personal assistant akin to Jarvis from Iron Man. This project focuses on integrating various AI and automation features to assist with daily tasks and information retrieval.
- A comprehensive resume and blog website built with Vite, React, and CSS. The website includes a dynamic blog for showcasing projects and work. Backed by a robust Rust and Diesel API, with Docker for containerization and Flyway for database migrations, it utilizes MySQL for data storage.
- Developing a personalized Neovim setup using Lazy and Mason to enhance my development workflow.
- Transforming ShadowedHunter into a Metroidvania-style game in Unity, while preserving the original lore and enhancing gameplay mechanics.
- Developing a Frisian draughts (checkers) multiplayer game in Java with JavaFX. This platform will feature real-time multiplayer capabilities, elegant UI design, and robust match-making and statistics tracking.
Feel free to check out my projects and contribute if something catches your eye! Always down to chat about tech, AI, or the latest in fitness and health. 💬