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Use Vec2f for orb's diff #8

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Use Vec2f for orb's diff #8

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fabtjar
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@fabtjar fabtjar commented Feb 19, 2023

At the moment the diff uses Vec2i so normal() will always return (0, 0). This will cause the mover->speed to always be zero.

Looks like something changed when Blah was updated.

Screencast.from.19-02-23.15.36.31.webm

At the moment it's a Vec2i so normal() will always return (0, 0).
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