Skip to content

Conversation

@jashking
Copy link

Use project uri root in editor config

Use project uri root in editor config
@hcpizzi
Copy link
Contributor

hcpizzi commented Oct 11, 2018

Hi,

This is what we used to do, but some people didn't like the idea of not being able to decide where the files were imported. That's why we decided to using the auto-import settings for this.

You can achieve the same result by mapping your project root to the /Game/ as explained https://github.com/Noesis/UE4Plugin#absolute-uris-and-unreal-engine. If you don't want the auto-import functionality, you can exclude everything by adding the exclusion wildcard *.

@jashking
Copy link
Author

Yeah, I saw it, I think it's good that both settings can works.

@hcpizzi
Copy link
Contributor

hcpizzi commented Oct 11, 2018

I guess I can change it, since it can always be left empty to default to the current behavior.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants