Releases: NucleoidMC/fantasy
Releases · NucleoidMC/fantasy
fantasy-0.4.0+1.17
- 1.17 port (thanks @PotatoPresident and @yitzy299)
fantasy-0.4.0
- Change world creation to return a world immediately rather than asynchronously
fantasy-0.3.1
- Allow either
DimensionType
orRegistryKey<DimensionType>
to be specified
fantasy-0.3.0
- Replace bubble dimensions with generic temporary dimensions
- Simplify API by using
RuntimeWorldConfig
for both temporary and persistent dimensions.
Fantasy 0.2.8
- Clear player attribute modifiers when resetting by transferring between bubble worlds
- Reset the player camera entity to prevent spectator desync
Fantasy 0.2.6
- Copy stacks when resetting screen tracked state: fix desync when stack count changes
Fantasy 0.2.3
- Reduce server performance load for empty persistent worlds by skipping chunk manager ticking
Fantasy 0.2.2
- Initial GitHub release for Fantasy