Releases: NucleoidMC/fantasy
Releases · NucleoidMC/fantasy
v0.6.5+1.21.2
What's Changed
- Update mod to Minecraft 1.21.2 by @haykam821 in #62
Full Changelog: v0.6.4+1.21...v0.6.5+1.21.2
v0.6.4+1.21
What's Changed
- Fix issues with worlds that tick time (#54) - 1.21 by @Awakened-Redstone in #56
Full Changelog: v0.6.3+1.21...v0.6.4+1.21
v0.6.3+1.20.6
What's Changed
- Fix issues with worlds that tick time (#54) - 1.20.6 by @Awakened-Redstone in #55
Full Changelog: v0.6.2+1.20.6...v0.6.3+1.20.6
v0.6.3+1.21
v0.6.2+1.20.6
- Fix: missing registration for transient chunk generator type
v0.6.1+1.20.6
- Added
TransientChunkGenerator
base class: a small helper to write custom chunk generators without a Codec
Full Changelog: v0.6.0+1.20.6...v0.6.1+1.20.6
v0.6.0+1.20.6
What's Changed
- Ability to specify an ID for a Temporary World by @kyrptonaught in #41
- Ability to specify if a world should mirror gamerules from the overworld by @kyrptonaught in #42
- chore: Port to 1.20.5/1.20.6 by @Awakened-Redstone in #44
- Add comments to RuntimeWorldConfig by @Awakened-Redstone in #45
- Mirror overworld difficulty by @Awakened-Redstone in #46
New Contributors
- @kyrptonaught made their first contribution in #41
- @Awakened-Redstone made their first contribution in #44
Full Changelog: v0.5.0+1.20.4...v0.6.0+1.20.6
v0.5.0+1.20.4
What's Changed
- Update mod to Minecraft 1.20.1 by @haykam821 in #30
- Update README to reflect 1.19+ dimension registry key changes. by @Blobanium in #31
- Update to 1.20.4 by @Dev0Louis in #40
- Add chunk generator settings providers by @haykam821 in #29
- Fix world unload event invocation and registry entry removal when unloading worlds by @LCLPYT in #35
- Update VoidChunkGenerator to support not having to pass the registry … by @avetharun in #38
New Contributors
- @Blobanium made their first contribution in #31
- @Dev0Louis made their first contribution in #40
- @LCLPYT made their first contribution in #35
- @avetharun made their first contribution in #38
Full Changelog: v0.4.11+1.20-rc1...v0.5.0+1.20.4
v0.4.11+1.20-rc1
What's Changed
- Updated to 1.20(-rc1).
- Added way to mark world as "flat".
Full Changelog: v0.4.10+1.19.4...v0.4.11+1.20-rc1
v0.4.10+1.19.4
What's Changed
- Added support for creation of custom worlds using own class extending RuntimeWorld.
- Added support for unloading of worlds without file deletion.
- Fixed issue where server would sometimes crash when adding/modifying worlds.
- Fixed bug where world options/settings were saved in level.dat, making them auto-load without required data.
- Extra protection for duplicate entries @PinkGoosik in #25
Full Changelog: v0.4.9+1.19.4-rc2...v0.4.10+1.19.4