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| # Developer Guidelines | ||
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| ## Code Style | ||
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| ### Existing non-compliant code | ||
| The code that does not comply with these guidelines will be fixed in separate | ||
| pull request(s). Any new contribution should follow closely these guidelines | ||
| but should not change style in the existing GridKit code. | ||
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| ### Error handling | ||
| Return values of member functions should be of type `int` and used for error | ||
| handling. Functions return 0 if no error is encounter, return positive value | ||
| for warnings and recoverable error, and negative value for irrecoverable | ||
| errors. | ||
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| ### Output | ||
| If an output is needed (for example, a warning needs to be displayed), use | ||
| `std::cout` and not `printf` as shown below. There should be a space before | ||
| and after each `<<`. If the line needs to be broken, the `<<` operators should | ||
| be aligned: | ||
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| ```c++ | ||
| std::cout << "index out of bounds. Row " << i << " starts at: " << start | ||
| << " and ends at " << end << std::endl; | ||
| ``` | ||
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| ### File names | ||
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| Each class should be implemented in a `*.cpp` and a `*.hpp` files with | ||
| the same name. Files containing collection of standalone functions should | ||
| have a descriptive name starting with lowercase character. | ||
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| ### Local variables naming | ||
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| Local variable names should use C-style name format. | ||
| ```c++ | ||
| double local_variable; // Yes | ||
| double localVariable; // No, using lowercase camel instead of C-style name format | ||
| ``` | ||
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| ### Member variables naming | ||
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| Member variable names should use C-style name format and end with trailing underscore `_`. | ||
| ```c++ | ||
| double member_variable_; // Yes | ||
| double another_member; // No, there is no trailing underscore to distinguish it from nonmember variables | ||
| double memberVariable_; // No, using lowercase camel instead of C-style name format | ||
| ``` | ||
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| ### Function names | ||
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| Use lowercase camel format for function names. | ||
| ```c++ | ||
| int myFunction(double x); // Yes | ||
| int another_function(); // No, using C-style name format | ||
| int YetAnotherFunction(); // No, using uppercase camel name format | ||
| ``` | ||
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| ### Class names | ||
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| Class names should us uppercase camel name format. | ||
| ```c++ | ||
| class MyClass // Yes | ||
| { | ||
| ... | ||
| } | ||
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| class Matrix // Yes | ||
| { | ||
| ... | ||
| } | ||
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| class My_Class // No, using underscore in class name | ||
| { | ||
| ... | ||
| } | ||
| ``` | ||
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| ### Enums (enumerated types) | ||
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| Always define `enum`s inside `GridKit` namespace. Type names should be | ||
| capitalized and the constant names should be uppercase with underscores | ||
| (but there is no underscore at the end!). | ||
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| ```c++ | ||
| enum ExampleEnum { CONST_ONE = 0, | ||
| CONST_TWO = 8, | ||
| YET_ANOTHER_CONST = 17 }; | ||
| ``` | ||
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| ### Constants | ||
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| If a constant is used in more than one file, define it in `Common.h`. For | ||
| constants with long names, use underscores to separate words in the constant | ||
| name. Use all caps (screaming snake case). | ||
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| ```c++ | ||
| constexpr double Pi = 3.1415; // No, the constant name should be all caps | ||
| constexpr double SQRT_TWO = 1.4142 // Yes | ||
| constexpr double SQRTTWO_ = 1.4142 // No, there is a trailing underscore | ||
| constexpr double EXP = 2.7183 // Yes | ||
| ``` | ||
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| ### Pointers and references | ||
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| The pointer `*` or reference `&` belong to the type and there should be no space between them and the type name. | ||
| ```c++ | ||
| double* x; // Yes | ||
| int& n; // Yes | ||
| double *x, *y; // No, the pointer symbol is a part of `double*` type | ||
| int & n; // No, the reference symbol is a part of `int&` type | ||
| ``` | ||
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| ### Indentation | ||
| Use only spaces for indentation, not tabs. Indent size is 4 spaces. | ||
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| When defining a class, the code blocks after `private`, `public` and `protected` | ||
| should be aligned with opening/closing braces. There should be an empty line | ||
| before each definition (except the first one). See example below. | ||
| ```c++ | ||
| class SomeClass | ||
| { | ||
| public: | ||
| SomeClass(); | ||
| ~SomeClass(); | ||
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| private: | ||
| int some_variable_; | ||
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| protected: | ||
| void someFunction(); | ||
| }; | ||
| ``` | ||
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| ### Braces | ||
| All braces should follow Allman style: | ||
| ```c++ | ||
| namespace someNamespace | ||
| { | ||
| //some code | ||
| } | ||
| ``` | ||
| For short functions (i.e., empty constructor), do not inline braces. | ||
| ```c++ | ||
| ClassA::ClassA() | ||
| { | ||
| } | ||
| ``` | ||
| Have opening brace at the next line following `for`, `if`, or `while` | ||
| statement. When using `else`, follow the example below. | ||
| ```c++ | ||
| if (cond == true) | ||
| { | ||
| // some code | ||
| } | ||
| else | ||
| { | ||
| // some other code | ||
| } | ||
| ``` | ||
| Have a space between keywords `for`, `while` and `if` and the parenthesis as | ||
| shown here: | ||
| ```c++ | ||
| for (int i = 0; i < n; ++i) | ||
| { | ||
| // some code | ||
| } | ||
| ``` | ||
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| Do not use one-line `if`s and `for`s. Always use braces. | ||
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| ### Use of spaces and newlines | ||
| There should be spaces between arithmetic operators. | ||
| ```c++ | ||
| x = c * (a + b); // Yes | ||
| x = c*(a+b). // No, the clarity is better if there are spaces between | ||
| // binary operators and operands. | ||
| ``` | ||
| When defining member functions, use one empty line between the functions. | ||
| ```c++ | ||
| struct MyStruct | ||
| { | ||
| int memberFunction() | ||
| { | ||
| // some code | ||
| } | ||
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| int anotherMemberFunction() | ||
| { | ||
| // some other code | ||
| } | ||
| }; | ||
| ``` | ||
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| ### Include files | ||
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| Leave one empty line between all the includes and the first line of the actual code. | ||
| ```c++ | ||
| #include <iostream> | ||
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| int main() | ||
| { | ||
| std::cout | ||
| } | ||
| ``` | ||
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| Header files should be included in 3 separate blocks: standard libraries, | ||
| GridKit external dependencies, and GridKit header files. There should be an | ||
| empty line between the blocks. External libraries should use `<...>`, while | ||
| GridKit headers should be included with `"..."`. | ||
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| ```c++ | ||
| #include <iostream> // Standard libs headers | ||
| #include <cmath> | ||
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| #include <sundials.h> // GridKit dependencies | ||
| #include <idas.h> | ||
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| #include "Ida.hpp" // GridKit internal header | ||
| ``` | ||
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| ```c++ | ||
| #include <cstring> | ||
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| #include <SparseMatrix/CooMatrix.hpp> | ||
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| int main() | ||
| { | ||
| //some code | ||
| return 0; | ||
| } | ||
| ``` | ||
| The `system` includes should always be listed first. | ||
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| ### Long function names | ||
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| Function declarations and function calls should be written on a single line. | ||
| If a function has large number of parameters, the function should be broken | ||
| over multiple lines so that each function parameter is on a separate line. | ||
| All parameters should be aligned with the first parameter in the function. | ||
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| ```c++ | ||
| int myFunction(double x, double y); // Yes, function on a single line | ||
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| int myFunction(double x1, // Yes, function parameters on a separate lines. | ||
| double x2, | ||
| double x3, | ||
| double x4, | ||
| double x5, | ||
| double x6, | ||
| double x7); | ||
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| int myFunction(double x1, // No, function broken inconsistently. | ||
| double x2, double x3, | ||
| double x4, | ||
| double x5, double x6, double x7); | ||
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| int myFunction( | ||
| double x1, // No, first parameter should follow the parenthesis. | ||
| double x2, | ||
| double x3, | ||
| double x4, | ||
| double x5, | ||
| double x6, | ||
| double x7 | ||
| ); | ||
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| ``` | ||
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| ### Initializer list in class constructor | ||
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| Short initializer list should follow the constructor on the same line with | ||
| space around `:`. Long initializer lists should begin on the next line, | ||
| indented and starting with `:`. Initializers should be aligned. | ||
| ```c++ | ||
| // Short initializer list | ||
| MyClass(n, m) : n_(n), m_(m) | ||
| { | ||
| // ... | ||
| } | ||
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| // Long initializer list | ||
| MyClass(n, m) | ||
| : n_(n), | ||
| m_(m), | ||
| pX_(nullptr), | ||
| pY_(nullptr), | ||
| pZ_(nullptr), | ||
| size_(0) | ||
| { | ||
| // ... | ||
| } | ||
| ``` | ||
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| ### Using namespaces | ||
| All classes should be in namespace `GridKit`. If needed, define additional | ||
| namespaces inside `GridKit`. | ||
| ```c++ | ||
| namespace GridKit | ||
| { | ||
| class Solver // Yes, class defined inside GridKit namespace | ||
| { | ||
| // some code; | ||
| }; | ||
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| namespace LinearAlgebra | ||
| { | ||
| class Vector // Yes, class defined inside GridKit namespace | ||
| { | ||
| // vector code | ||
| }; | ||
| } | ||
| } | ||
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| class Matrix // No, class is outside GridKit namespace | ||
| { | ||
| // matrix code | ||
| }; | ||
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