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docs: minor fixes to g.gisenv, i.atcorr, v.centroids, v.overlay, v.type #4484

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27 changes: 27 additions & 0 deletions general/g.gisenv/g.gisenv.html
Original file line number Diff line number Diff line change
Expand Up @@ -149,6 +149,32 @@ <h2>NOTES</h2>
variables are stored in <tt>&lt;gisdbase&gt;/&lt;project&gt;/&lt;mapset&gt;/VAR</tt>
after the current GRASS session is closed.

<h2>EXAMPLES</h2>

<h3>Cache for raster operations</h3>

The maximum memory to be used, i.e. the cache size for raster rows, is set
to 300 MB by default (GRASS variable <em>MEMORYMB</em>). To speed up
raster operations, it is recommended to increase this setting if enough RAM
is available. It is important to note that parallel processes will each
consume this amount of RAM.

Set the maximum memory to be used (in MB), i.e. the cache size for raster rows:

<div class="code"><pre>
# set to 6 GB (default: 300 MB)
g.gisenv set="MEMORYMB=6000"
</pre></div>

<h3>Number of threads for parallel computing</h3>

Set the number of threads for parallel computing:

<div class="code"><pre>
# set to use 12 threads (default: 1)
g.gisenv set="NPROCS=12"
</pre></div>

<h3>GRASS Debugging</h3>

To print debugging messages, the variable <em>DEBUG</em> must be set to level
Expand Down Expand Up @@ -190,6 +216,7 @@ <h2>SEE ALSO</h2>

<p>
See also <a href="variables.html">variables list</a>
("List of selected GRASS gisenv variables")
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<h2>AUTHOR</h2>

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12 changes: 11 additions & 1 deletion imagery/i.atcorr/i.atcorr.html
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Expand Up @@ -4,7 +4,7 @@ <h2>DESCRIPTION</h2>
map using the 6S algorithm (<em>Second Simulation of Satellite Signal
in the Solar Spectrum</em>). A detailed algorithm description is
available at the
<a href="http://modis-sr.ltdri.org/">Land Surface
<a href="https://salsa.umd.edu/">Land Surface
Reflectance Science Computing Facility website</a>.

<p><em>Important: Current region settings are ignored!</em> The
Expand Down Expand Up @@ -507,6 +507,16 @@ <h3>F. Sensor band</h3>

<p>Define your own spectral conditions:

Note that "wlinf" and "wlsup" refer to the limits of the wavelength range
defined by the user for a given simulation. Specifically:

<ul>
<li> wlinf: This represents the lower wavelength limit (or minimum wavelength)
of the spectral band for which the simulation is being performed.</li>
<li> wlsup: This represents the upper wavelength limit (or maximum wavelength)
of the spectral band for the simulation.</li>
</ul>

<table border="1">

<tr>
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12 changes: 7 additions & 5 deletions scripts/v.centroids/v.centroids.html
Original file line number Diff line number Diff line change
@@ -1,11 +1,13 @@
<h2>DESCRIPTION</h2>

GRASS defines vector areas as composite entities consisting of a set of
In GRASS GIS, a centroid is a point within a closed ring of boundaries.
A vector area is defined as composite entity consisting of a set of
closed boundaries and a centroid. The attribute information associated
with that area is linked to the centroid. The <em>v.centroids</em> module
adds centroids to closed boundaries in the <b>input</b> file and assigns a
category number to them. The starting value as well as the increment size
may be set using optional parameters.
with this area is linked to the centroid.

The <em>v.centroids</em> module adds centroids to closed boundaries in
the <b>input</b> file and assigns a category number to them. The starting
value as well as the increment size may be set using optional parameters.
<p>Multiple attributes may be linked to a single vector entity through
numbered fields referred to as layers. Refer to <em>v.category</em>
for more details, as <em>v.centroids</em> is simply a frontend to that
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2 changes: 1 addition & 1 deletion vector/v.out.svg/main.c
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Expand Up @@ -25,7 +25,7 @@

#define SVG_NS "http://www.w3.org/2000/svg"
#define XLINK_NS "http://www.w3.org/1999/xlink"
#define GRASS_NS "http:/grass.itc.it/2006/gg"
#define GRASS_NS "http://grass.itc.it/2006/gg"
#define RADIUS_SCALE .003
#define WIDTH_SCALE .001
#define G_Areas "G_Areas"
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8 changes: 4 additions & 4 deletions vector/v.overlay/v.overlay.html
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Expand Up @@ -97,7 +97,7 @@ <h3>AND operator</h3>

<center>
<img src="v_overlay_op_and.png" alt="v.overlay with AND operator"><br>
<i>Figure: v.overlay with AND operator (selected polygons in grey color)</i>
<i>Figure: v.overlay with AND operator (selected polygons in yellow color)</i>
</center>

<h3>OR operator</h3>
Expand All @@ -113,7 +113,7 @@ <h3>OR operator</h3>

<center>
<img src="v_overlay_op_or.png" alt="v.overlay with OR operator"><br>
<i>Figure: v.overlay with OR operator (selected polygons in grey color)</i>
<i>Figure: v.overlay with OR operator (selected polygons in yellow color)</i>
</center>

<h3>XOR operator</h3>
Expand All @@ -129,7 +129,7 @@ <h3>XOR operator</h3>

<center>
<img src="v_overlay_op_xor.png" alt="v.overlay with XOR operator"><br>
<i>Figure: v.overlay with XOR operator (selected polygons in grey color)</i>
<i>Figure: v.overlay with XOR operator (selected polygons in yellow color)</i>
</center>

<h3>NOT operator</h3>
Expand All @@ -145,7 +145,7 @@ <h3>NOT operator</h3>

<center>
<img src="v_overlay_op_not.png" alt="v.overlay with NOT operator"><br>
<i>Figure: v.overlay with NOT operator (selected polygon in grey color)</i>
<i>Figure: v.overlay with NOT operator (selected polygon in yellow color)</i>
</center>

<h3>Overlay operations: AND, OR, NOT, XOR</h3>
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21 changes: 21 additions & 0 deletions vector/v.type/v.type.html
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Expand Up @@ -2,6 +2,27 @@ <h2>DESCRIPTION</h2>

<em>v.type</em> changes the type of geometry primitives.

<p>
The following vector object types are defined in GRASS GIS:

<ul>
<li> point: a point;</li>
<li> line: a directed sequence of connected vertices with two endpoints called nodes;</li>
<li> boundary: the border line describing an area;</li>
<li> centroid: a point within a closed ring of boundaries;</li>
<li> area: the topological composition of a closed ring of boundaries and a centroid;</li>
<li> face: a 3D area;</li>
<li> kernel: a 3D centroid in a volume (not yet implemented);</li>
<li> volume: a 3D corpus, the topological composition of faces and kernel (not yet implemented).</li>
</ul>
<p>
Lines and boundaries can be composed of multiple vertices.
<p>
Area topology also holds information about isles. These isles are located
within that area, not touching the boundaries of the outer area. Isles
are holes inside the area, and can consist of one or more areas. They are
used internally to maintain correct topology for areas.

<h2>EXAMPLES</h2>

<em>Convert lines to area boundaries</em><br>
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