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add CPP map/reduce concurrency to CUDA 128 bit code
128
gpu
multithreaded
#33
opened Jan 11, 2025 by
obriensystems
Add path tracking to CUDA 128bit code multithreaded code
128
gpu
multithreaded
#32
opened Jan 11, 2025 by
obriensystems
128 bit collatz multithreaded implementation in Rust
128
multithreaded
#29
opened Jan 5, 2025 by
obriensystems
subclass ULong128bit for concurrent access (global path, height records) using AtomicLong
#28
opened Jan 4, 2025 by
obriensystems
Architecture: Thread Local maximums to catch all path and height records
multithreaded
#26
opened Jan 4, 2025 by
obriensystems
Fix missing last n-1 by using streams .rangeClosed over .range
128
#25
opened Jan 4, 2025 by
obriensystems
64 bit collatz multithreaded implementation in Metal for Apple Silicon
#23
opened Jan 1, 2025 by
obriensystems
64 bit collatz multithreaded implementation in CUDA
64
gpu
multithreaded
#22
opened Jan 1, 2025 by
obriensystems
64 bit collatz multithreaded implementation in Go
64
multithreaded
#20
opened Jan 1, 2025 by
obriensystems
64 bit collatz multithreaded implementation in Java
64
multithreaded
#19
opened Jan 1, 2025 by
obriensystems
64 bit collatz multithreaded implementation in Swift for ARM64
#17
opened Jan 1, 2025 by
obriensystems
128 bit collatz multithreaded implementation in Metal for Apple Silicon
#15
opened Dec 31, 2024 by
obriensystems
64 bit collatz single threaded implementation in Python
64
singlethreaded
#13
opened Dec 31, 2024 by
obriensystems
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