-
Notifications
You must be signed in to change notification settings - Fork 658
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Any working example on clearing dynamic object? #411
Labels
Comments
I have implemented one: https://github.com/Kin-Zhang/octomap which is based on octomap, you can check the effect on README (right two are octomap output static map in point-level or voxel-level): |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Hello guys. Im quite new at using this library & im using it to build an octomap of the pointcloud obtained from rgbd camera. Just to clarify, im not using the ros version. Now, when i build octomap, i noticed that, the dynamic objects are built along with its movement. Its become like a snake & are also fixed in the octomap. How can i remove this dynamic build & retain only the static one? or clear the area where there are no more dynamic object in it? Is there any working example c++ that i can refer to? Any helps are appreciated.
The text was updated successfully, but these errors were encountered: