Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Add delay to player error retries #3233

Merged
merged 5 commits into from
Feb 12, 2025
Merged

Conversation

keikari
Copy link
Contributor

@keikari keikari commented Feb 11, 2025

No description provided.

miko and others added 5 commits February 11, 2025 20:37
Adding more of a delay and another attempt. Can you update the other file where we call the retry function via button click to pass true. Can you give it a test somehow? 

I think prior to these changes, we'd keep retrying, but now we have a max. Maybe we can improve that later again.
@keikari
Copy link
Contributor Author

keikari commented Feb 12, 2025

I made a corrupted video, and it kind of allows to test. https://odysee.com/@a:f1/corrupted:d
But it seems to often be able to play a little on reload, and that resets the attempts, so it may do some looping with the resets. But it's not as bad as before the changes from earlier. (And it seems to stop eventually.)

Tried to look into adjusting the attempt reset delay to avoid looping, but not sure how it would behave in the real issue. So left as is.

The delays themselves do work. And also the manual button.

@tzarebczan
Copy link
Contributor

Thanks for the fix and testing! Let's give this a try...

@tzarebczan tzarebczan merged commit ef25a0f into master Feb 12, 2025
2 checks passed
@tzarebczan tzarebczan deleted the player-error-retry-delay branch February 12, 2025 13:52
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants