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Dungeon Delve

This project is a remake of my older game created in Pygame. The goal of the game is to navigate through the dungeon, survive, defeat bosses, solve puzzles, and do it all in the fastest time possible. The project was created as part of a Python seminar for high schoolers at MUNI.

Installation

Before running the game, the following packages need to be installed:

  • Pygame
  • Python 3.x

or you can install simply all the packages using pip install -r requirements.txt Then, simply run the main.py file.

How to Play

The goal of the game is to navigate through the dungeon, survive, defeat bosses, solve puzzles, and do it all in the fastest time possible. The player can move the character using the WASD keys and interact with the game world using E button.

Planned New Features

  • Soundtrack - create an engaging soundtrack that enhances the overall atmosphere of the game.
  • LAN multiplayer - add the ability to play the game with multiple players over a network.
  • Level editor - a tool for creating custom levels and the ability to share them with other players.
  • Randomly generated levels - add randomly generated levels for greater variety in the game.
  • New enemy characters and bosses - add new enemy characters and bosses for - greater challenge.
  • Improved artificial intelligence of enemy characters - improve the behavior and reactions of enemy characters for greater challenge.
  • Improved graphics - add more details and improve the overall visual experience.

Credits

  • Code was created by Lena-hal
  • Tilemaps used in this project were created by 0x72

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Dungeon crawling game - In early development stage

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