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Water pixels #3

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cgmorton opened this issue May 1, 2019 · 0 comments
Open

Water pixels #3

cgmorton opened this issue May 1, 2019 · 0 comments

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@cgmorton
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cgmorton commented May 1, 2019

Need to decide how to handle pixels with negative NDVI (and/or water) pixels from flooded fields, meadows, lakes, ponds, oceans, etc. There are many rice fields in the northern part of the Central Valley of California that can be flooded and have negative NDVI values, but very high ET rates. After the Kc and Fc limits are applied (#1 and #2) negative NDVI pixels will end up with a Kc and ET of 0. Need to decide if anything should be done to adjust these values and which pixels to adjust (e.g. only flooded fields but not lakes).

cgmorton added a commit that referenced this issue Aug 14, 2019
general kcb test and bug fix
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