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Improved Mech movement #45
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Overall a good and awesome PR :) While my proposed changes look like much, its actualy not much, but the impact of those few things spreads through much of the file, sorry for that :/
Anyway, this is again just a suggestion. @michaeldgg2 has to decide ;)
OpenRA.Mods.OpenE2140/Traits/Rendering/WithMovingSpriteTurret.cs
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Adjusted Tiger Assault legs movement speed Refactoring according to PR comments Removed rule suppression; Moved sim params to info class; Replaced floats with ints; Brought back lost csproj file Unified overlooked field style Merge branch 'mech-movement' of https://github.com/michal-mad/OpenE2140 into mech-movement Update with a comment
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This is regarding: #30
This PR introduces upper body movement for mech while walking. It should also better sync with moving sound and legs motion relative to travelled distance. Little more tweaks on the matter may be made according to comments.
Orig behavior:
Proposed behavior: