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Allow to perform registration while keeping the depth buffer #649
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I think you might want |
Yes indeed. I made a fork of libfreeenect to expose such features which allowed me to have both depth and color-mapped depth images. |
Nice! I had a quick go at it the other day. It's a bit more complicated, but I kept |
Looks good! I will give it a try to check if it works as expected soon, thank you! |
Please please forgive me for hijacking this thread for this question, but there's absolutely no place / forum I can find to place a couple questions about this project. The wiki links to google groups which were closed 4 years ago. There's no other trace of forum for OpenKinect, can you please help me with directions for any currently working forum for OpenKinect / Libfreenect? Thanks in advance and sorry |
@edugimeno Alas, there isn't really a forum that I know of. I check in here on GitHub occasionally to fix bugs and give suggestions, but most contributors have moved on to other projects. |
Hi, author of obs-kinect here.
First of all, thank you for your amazing job on libfreenect, I've been using it for my plugin but there's one issue that remains, I need to be able to get registered depth (color-mapped depth as I call it) and regular depth at the same time, however libfreenect seems to be the only kinect backend which doesn't provide a function to map depth to rgb space (libfreenect2 has
Registration::apply
, Kinect SDKs haveMapColorFrameToDepthFrame
, Azure SDK has k4a_transformation_depth_image_to_color_camera).I see there's the internal
freenect_apply_depth_to_mm
which seems to do what I want, is there a way it could be exposed?Thank you.
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