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UI Validation #160

Open
Enhancement
@LeftofZen

Description

@LeftofZen

There are many quirks to the Loco objects and how they interact with each other and the game. These quirks are not obvious to the user and the editor UI should show these as warnings/errors to the user, and provide an explanation how to fix it. We should also not let the user save objects that we know won't work in-game.

  • Custom objects with "Vanilla" flag set in header
  • Objects with a dependent object (eg Land having a CliffEdge) must have a checksum set for the linked object if its custom

more will be added here...

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