Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Disallow firing staff who are currently fixing or inspecting rides #20260

Merged
merged 5 commits into from
May 21, 2023

Conversation

ZehMatt
Copy link
Member

@ZehMatt ZehMatt commented May 20, 2023

This may lock up the ride when staff is fired at the right time, since staff manipulates the state of the ride status there is no work-around without enabling exploits that people can use to immediately fix rides by sending mechanics in and then immediately fire them. I think this solution is the right way to solve the problem without adding any complex extra logic on top of.

Here is a park where I isolated the problem:
0_Everything_Park_Unfixable_ride.zip

With this PR when you try to fire mechanics that are either inspecting or fixing the ride you'll get an error as shown below:
openrct2_2023-05-20_23-39-509be846cea41947e06

Also in order to reproduce this you have to fire the mechanic at the right time, ActionFrame has to be 0x28 in order for this bug to trigger, that's where it sets the new mechanic status on the ride and would set it to completed in another sub state.

@AaronVanGeffen
Copy link
Member

Would it be easy / feasible to disable the fire button in the interface as well, depending on the staff/mechanic status?

@karst
Copy link
Member

karst commented May 20, 2023

Would it be easy / feasible to disable the fire button in the interface as well, depending on the staff/mechanic status?

An issue then would be that if someone initiated the fire button before entering it will still have the pop-up so you could still actually get rid of them. Tho greying out the bin might be a clean extra.

@AaronVanGeffen
Copy link
Member

An issue then would be that if someone initiated the fire button before entering it will still have the pop-up so you could still actually get rid of them. Tho greying out the bin might be a clean extra.

Yes, I realised the game action would still need to perform the check. Greying out the button is just for UX purposes.

@ZehMatt
Copy link
Member Author

ZehMatt commented May 20, 2023

Would it be easy / feasible to disable the fire button in the interface as well, depending on the staff/mechanic status?

Not a bad idea, however might be best to separate the UI change from this logical change.

@ZehMatt ZehMatt added network version Network version needs updating - double check before merging! changelog This issue/PR deserves a changelog entry. labels May 20, 2023
@ZehMatt ZehMatt added this to the v0.4.6 milestone May 20, 2023
Copy link
Contributor

@rik-smeets rik-smeets left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

LGTM, just have two suggestions for the string literals.

(And the changelog/network version of course but those are already labelled as to do's)

data/language/en-GB.txt Outdated Show resolved Hide resolved
data/language/en-GB.txt Outdated Show resolved Hide resolved
@rik-smeets
Copy link
Contributor

I also added the disabling of the fire button in the window in a separate commit.

@rik-smeets rik-smeets removed network version Network version needs updating - double check before merging! changelog This issue/PR deserves a changelog entry. labels May 21, 2023
data/language/en-GB.txt Outdated Show resolved Hide resolved
@ZehMatt ZehMatt force-pushed the breakdown-ride-lock branch from c7b33f4 to 634d2d5 Compare May 21, 2023 16:02
@ZehMatt
Copy link
Member Author

ZehMatt commented May 21, 2023

Tested and all good, unfortunately people who ended up in this situation have to use cheats to make the ride work again, I don't want to make any assumptions during import about a complicated state especially when staff is the one where the sub state drives the repair/inspection state, I rather not make any assumptions, its even possible that a new mechanic has been hired meanwhile who has the same id as the one who previously was on the ride, so from here on its impossible to get into this dilema.

@rik-smeets rik-smeets merged commit b9382ae into OpenRCT2:develop May 21, 2023
@ZehMatt ZehMatt deleted the breakdown-ride-lock branch May 21, 2023 18:12
janisozaur added a commit that referenced this pull request Sep 3, 2023
- Feature: [#15660] Ability to show window buttons on the left.
- Feature: [#20680] New title sequences (https://github.com/OpenRCT2/title-sequences/releases/tag/v0.4.6).
- Feature: [OpenMusic#41] Official Title Theme by Allister Brimble.
- Improved: [#20119, #20243] Add new colour presets to several roller coasters (using the new colours).
- Improved: [#20393, #20410] Add Cyrillic characters Ґґ, Ѕѕ, Єє, Іі, Її, and Јј to the sprite font.
- Change: [#19785] OpenMusic is now selected by default when opening SC4/SC6 - or creating new - scenarios.
- Change: [#20110] Fix a few RCT1 build height parity discrepancies.
- Change: [#20550] Change SEK conversion rate from 1 GBP to 0.1 GBP.
- Fix: [#6152] Camera and UI are no longer locked at 40 Hz, providing a smoother experience.
- Fix: [#9534] Screams no longer cut-off on steep diagonal drops.
- Fix: [#17666] Using the mountain tool near the edge of the map with clearance checks disabled causes visual glitches.
- Fix: [#19450] The correct element is now auto-suggested when building a Medium Half Loop backwards.
- Fix: [#19735] Server unable to advertise to master server after a connection loss.
- Fix: [#19822] Tile inspector does not deep copy banners.
- Fix: [#19823] Parkobj: disallow overriding objects of different object types.
- Fix: [#19878] Unresearched scenery can be placed via prebuilt rides.
- Fix: [#20083] Cannot use terrain surfaces with ID > 32 and terrain edges with ID > 16.
- Fix: [#20089] Potential crash when a window is closed from another window.
- Fix: [#20103] [Plugin] Crash when custom plugin actions fail due to immutable state.
- Fix: [#20111] All coaster types can access the new diagonal slope pieces.
- Fix: [#20155] Fairground organ style 2 shows up as regular music, rather than for the merry-go-round.
- Fix: [#20260] Ride locks up when inspecting/fixing staff member is fired.
- Fix: [#20262] Title screen music missing when “random” title music is selected and RCT1 is no longer linked.
- Fix: [#20310] Map animations are not created on the title screen.
- Fix: [#20342] Large Half Loop (left) now only appears once in the special elements dropdown.
- Fix: [#20361] Crash when using random map generation.
- Fix: [#20364] Adding too much money with cheats causes an overflow.
- Fix: [#20365] Money cheat input does not support negative values.
- Fix: [#20389] Reversed vehicles are now correctly banked on diagonal slopes.
- Fix: [#20413] Crash when attempting to navigate an empty console history.
- Fix: [#20417] Plugin/custom windows are missing the left border in the title bar.
- Fix: [#20429] Error window tooltip not closing after 8 seconds.
- Fix: [#20456] Downward large half loops on flying coasters (fly-to-lie) are now correctly named.
- Fix: [#20484] Console caret not properly updated when using command history.
- Fix: [#20496] Ride rating requirements for compact inverted coasters is no longer relaxed.
- Fix: [#20543] Crash using show segments height from debug paint options.
- Fix: [#20607] Infinite loop when renaming rides with default names longer than 32 bytes.
- Fix: [#20642] Track list is sometimes empty due to uninitialized data for the filter string.
- Fix: [#20659] Phantom rides remain when closing construction window while paused.
- Fix: [#20672] Maze ghost elements incorrectly displayed.
- Fix: [#20684] Footpath additions getting removed by Miniature railway ghost elements.
- Fix: [#20693] Incorrect information shown when hovering over station when another station before it was removed.
- Fix: [#20739] Build version info on title screen leaving stray pixels when the camera is moved.
krrg pushed a commit to krrg/OpenRCT2 that referenced this pull request Sep 14, 2023
- Feature: [OpenRCT2#15660] Ability to show window buttons on the left.
- Feature: [OpenRCT2#20680] New title sequences (https://github.com/OpenRCT2/title-sequences/releases/tag/v0.4.6).
- Feature: [OpenMusic#41] Official Title Theme by Allister Brimble.
- Improved: [OpenRCT2#20119, OpenRCT2#20243] Add new colour presets to several roller coasters (using the new colours).
- Improved: [OpenRCT2#20393, OpenRCT2#20410] Add Cyrillic characters Ґґ, Ѕѕ, Єє, Іі, Її, and Јј to the sprite font.
- Change: [OpenRCT2#19785] OpenMusic is now selected by default when opening SC4/SC6 - or creating new - scenarios.
- Change: [OpenRCT2#20110] Fix a few RCT1 build height parity discrepancies.
- Change: [OpenRCT2#20550] Change SEK conversion rate from 1 GBP to 0.1 GBP.
- Fix: [OpenRCT2#6152] Camera and UI are no longer locked at 40 Hz, providing a smoother experience.
- Fix: [OpenRCT2#9534] Screams no longer cut-off on steep diagonal drops.
- Fix: [OpenRCT2#17666] Using the mountain tool near the edge of the map with clearance checks disabled causes visual glitches.
- Fix: [OpenRCT2#19450] The correct element is now auto-suggested when building a Medium Half Loop backwards.
- Fix: [OpenRCT2#19735] Server unable to advertise to master server after a connection loss.
- Fix: [OpenRCT2#19822] Tile inspector does not deep copy banners.
- Fix: [OpenRCT2#19823] Parkobj: disallow overriding objects of different object types.
- Fix: [OpenRCT2#19878] Unresearched scenery can be placed via prebuilt rides.
- Fix: [OpenRCT2#20083] Cannot use terrain surfaces with ID > 32 and terrain edges with ID > 16.
- Fix: [OpenRCT2#20089] Potential crash when a window is closed from another window.
- Fix: [OpenRCT2#20103] [Plugin] Crash when custom plugin actions fail due to immutable state.
- Fix: [OpenRCT2#20111] All coaster types can access the new diagonal slope pieces.
- Fix: [OpenRCT2#20155] Fairground organ style 2 shows up as regular music, rather than for the merry-go-round.
- Fix: [OpenRCT2#20260] Ride locks up when inspecting/fixing staff member is fired.
- Fix: [OpenRCT2#20262] Title screen music missing when “random” title music is selected and RCT1 is no longer linked.
- Fix: [OpenRCT2#20310] Map animations are not created on the title screen.
- Fix: [OpenRCT2#20342] Large Half Loop (left) now only appears once in the special elements dropdown.
- Fix: [OpenRCT2#20361] Crash when using random map generation.
- Fix: [OpenRCT2#20364] Adding too much money with cheats causes an overflow.
- Fix: [OpenRCT2#20365] Money cheat input does not support negative values.
- Fix: [OpenRCT2#20389] Reversed vehicles are now correctly banked on diagonal slopes.
- Fix: [OpenRCT2#20413] Crash when attempting to navigate an empty console history.
- Fix: [OpenRCT2#20417] Plugin/custom windows are missing the left border in the title bar.
- Fix: [OpenRCT2#20429] Error window tooltip not closing after 8 seconds.
- Fix: [OpenRCT2#20456] Downward large half loops on flying coasters (fly-to-lie) are now correctly named.
- Fix: [OpenRCT2#20484] Console caret not properly updated when using command history.
- Fix: [OpenRCT2#20496] Ride rating requirements for compact inverted coasters is no longer relaxed.
- Fix: [OpenRCT2#20543] Crash using show segments height from debug paint options.
- Fix: [OpenRCT2#20607] Infinite loop when renaming rides with default names longer than 32 bytes.
- Fix: [OpenRCT2#20642] Track list is sometimes empty due to uninitialized data for the filter string.
- Fix: [OpenRCT2#20659] Phantom rides remain when closing construction window while paused.
- Fix: [OpenRCT2#20672] Maze ghost elements incorrectly displayed.
- Fix: [OpenRCT2#20684] Footpath additions getting removed by Miniature railway ghost elements.
- Fix: [OpenRCT2#20693] Incorrect information shown when hovering over station when another station before it was removed.
- Fix: [OpenRCT2#20739] Build version info on title screen leaving stray pixels when the camera is moved.
Realsteel89 pushed a commit to Realsteel89/OpenRCT2 that referenced this pull request Oct 10, 2023
- Feature: [OpenRCT2#15660] Ability to show window buttons on the left.
- Feature: [OpenRCT2#20680] New title sequences (https://github.com/OpenRCT2/title-sequences/releases/tag/v0.4.6).
- Feature: [OpenMusic#41] Official Title Theme by Allister Brimble.
- Improved: [OpenRCT2#20119, OpenRCT2#20243] Add new colour presets to several roller coasters (using the new colours).
- Improved: [OpenRCT2#20393, OpenRCT2#20410] Add Cyrillic characters Ґґ, Ѕѕ, Єє, Іі, Її, and Јј to the sprite font.
- Change: [OpenRCT2#19785] OpenMusic is now selected by default when opening SC4/SC6 - or creating new - scenarios.
- Change: [OpenRCT2#20110] Fix a few RCT1 build height parity discrepancies.
- Change: [OpenRCT2#20550] Change SEK conversion rate from 1 GBP to 0.1 GBP.
- Fix: [OpenRCT2#6152] Camera and UI are no longer locked at 40 Hz, providing a smoother experience.
- Fix: [OpenRCT2#9534] Screams no longer cut-off on steep diagonal drops.
- Fix: [OpenRCT2#17666] Using the mountain tool near the edge of the map with clearance checks disabled causes visual glitches.
- Fix: [OpenRCT2#19450] The correct element is now auto-suggested when building a Medium Half Loop backwards.
- Fix: [OpenRCT2#19735] Server unable to advertise to master server after a connection loss.
- Fix: [OpenRCT2#19822] Tile inspector does not deep copy banners.
- Fix: [OpenRCT2#19823] Parkobj: disallow overriding objects of different object types.
- Fix: [OpenRCT2#19878] Unresearched scenery can be placed via prebuilt rides.
- Fix: [OpenRCT2#20083] Cannot use terrain surfaces with ID > 32 and terrain edges with ID > 16.
- Fix: [OpenRCT2#20089] Potential crash when a window is closed from another window.
- Fix: [OpenRCT2#20103] [Plugin] Crash when custom plugin actions fail due to immutable state.
- Fix: [OpenRCT2#20111] All coaster types can access the new diagonal slope pieces.
- Fix: [OpenRCT2#20155] Fairground organ style 2 shows up as regular music, rather than for the merry-go-round.
- Fix: [OpenRCT2#20260] Ride locks up when inspecting/fixing staff member is fired.
- Fix: [OpenRCT2#20262] Title screen music missing when “random” title music is selected and RCT1 is no longer linked.
- Fix: [OpenRCT2#20310] Map animations are not created on the title screen.
- Fix: [OpenRCT2#20342] Large Half Loop (left) now only appears once in the special elements dropdown.
- Fix: [OpenRCT2#20361] Crash when using random map generation.
- Fix: [OpenRCT2#20364] Adding too much money with cheats causes an overflow.
- Fix: [OpenRCT2#20365] Money cheat input does not support negative values.
- Fix: [OpenRCT2#20389] Reversed vehicles are now correctly banked on diagonal slopes.
- Fix: [OpenRCT2#20413] Crash when attempting to navigate an empty console history.
- Fix: [OpenRCT2#20417] Plugin/custom windows are missing the left border in the title bar.
- Fix: [OpenRCT2#20429] Error window tooltip not closing after 8 seconds.
- Fix: [OpenRCT2#20456] Downward large half loops on flying coasters (fly-to-lie) are now correctly named.
- Fix: [OpenRCT2#20484] Console caret not properly updated when using command history.
- Fix: [OpenRCT2#20496] Ride rating requirements for compact inverted coasters is no longer relaxed.
- Fix: [OpenRCT2#20543] Crash using show segments height from debug paint options.
- Fix: [OpenRCT2#20607] Infinite loop when renaming rides with default names longer than 32 bytes.
- Fix: [OpenRCT2#20642] Track list is sometimes empty due to uninitialized data for the filter string.
- Fix: [OpenRCT2#20659] Phantom rides remain when closing construction window while paused.
- Fix: [OpenRCT2#20672] Maze ghost elements incorrectly displayed.
- Fix: [OpenRCT2#20684] Footpath additions getting removed by Miniature railway ghost elements.
- Fix: [OpenRCT2#20693] Incorrect information shown when hovering over station when another station before it was removed.
- Fix: [OpenRCT2#20739] Build version info on title screen leaving stray pixels when the camera is moved.
Realsteel89 pushed a commit to Realsteel89/OpenRCT2 that referenced this pull request Oct 15, 2023
- Feature: [OpenRCT2#15660] Ability to show window buttons on the left.
- Feature: [OpenRCT2#20680] New title sequences (https://github.com/OpenRCT2/title-sequences/releases/tag/v0.4.6).
- Feature: [OpenMusic#41] Official Title Theme by Allister Brimble.
- Improved: [OpenRCT2#20119, OpenRCT2#20243] Add new colour presets to several roller coasters (using the new colours).
- Improved: [OpenRCT2#20393, OpenRCT2#20410] Add Cyrillic characters Ґґ, Ѕѕ, Єє, Іі, Її, and Јј to the sprite font.
- Change: [OpenRCT2#19785] OpenMusic is now selected by default when opening SC4/SC6 - or creating new - scenarios.
- Change: [OpenRCT2#20110] Fix a few RCT1 build height parity discrepancies.
- Change: [OpenRCT2#20550] Change SEK conversion rate from 1 GBP to 0.1 GBP.
- Fix: [OpenRCT2#6152] Camera and UI are no longer locked at 40 Hz, providing a smoother experience.
- Fix: [OpenRCT2#9534] Screams no longer cut-off on steep diagonal drops.
- Fix: [OpenRCT2#17666] Using the mountain tool near the edge of the map with clearance checks disabled causes visual glitches.
- Fix: [OpenRCT2#19450] The correct element is now auto-suggested when building a Medium Half Loop backwards.
- Fix: [OpenRCT2#19735] Server unable to advertise to master server after a connection loss.
- Fix: [OpenRCT2#19822] Tile inspector does not deep copy banners.
- Fix: [OpenRCT2#19823] Parkobj: disallow overriding objects of different object types.
- Fix: [OpenRCT2#19878] Unresearched scenery can be placed via prebuilt rides.
- Fix: [OpenRCT2#20083] Cannot use terrain surfaces with ID > 32 and terrain edges with ID > 16.
- Fix: [OpenRCT2#20089] Potential crash when a window is closed from another window.
- Fix: [OpenRCT2#20103] [Plugin] Crash when custom plugin actions fail due to immutable state.
- Fix: [OpenRCT2#20111] All coaster types can access the new diagonal slope pieces.
- Fix: [OpenRCT2#20155] Fairground organ style 2 shows up as regular music, rather than for the merry-go-round.
- Fix: [OpenRCT2#20260] Ride locks up when inspecting/fixing staff member is fired.
- Fix: [OpenRCT2#20262] Title screen music missing when “random” title music is selected and RCT1 is no longer linked.
- Fix: [OpenRCT2#20310] Map animations are not created on the title screen.
- Fix: [OpenRCT2#20342] Large Half Loop (left) now only appears once in the special elements dropdown.
- Fix: [OpenRCT2#20361] Crash when using random map generation.
- Fix: [OpenRCT2#20364] Adding too much money with cheats causes an overflow.
- Fix: [OpenRCT2#20365] Money cheat input does not support negative values.
- Fix: [OpenRCT2#20389] Reversed vehicles are now correctly banked on diagonal slopes.
- Fix: [OpenRCT2#20413] Crash when attempting to navigate an empty console history.
- Fix: [OpenRCT2#20417] Plugin/custom windows are missing the left border in the title bar.
- Fix: [OpenRCT2#20429] Error window tooltip not closing after 8 seconds.
- Fix: [OpenRCT2#20456] Downward large half loops on flying coasters (fly-to-lie) are now correctly named.
- Fix: [OpenRCT2#20484] Console caret not properly updated when using command history.
- Fix: [OpenRCT2#20496] Ride rating requirements for compact inverted coasters is no longer relaxed.
- Fix: [OpenRCT2#20543] Crash using show segments height from debug paint options.
- Fix: [OpenRCT2#20607] Infinite loop when renaming rides with default names longer than 32 bytes.
- Fix: [OpenRCT2#20642] Track list is sometimes empty due to uninitialized data for the filter string.
- Fix: [OpenRCT2#20659] Phantom rides remain when closing construction window while paused.
- Fix: [OpenRCT2#20672] Maze ghost elements incorrectly displayed.
- Fix: [OpenRCT2#20684] Footpath additions getting removed by Miniature railway ghost elements.
- Fix: [OpenRCT2#20693] Incorrect information shown when hovering over station when another station before it was removed.
- Fix: [OpenRCT2#20739] Build version info on title screen leaving stray pixels when the camera is moved.
AT41 pushed a commit to AT41/OpenRCT2 that referenced this pull request Dec 24, 2023
- Feature: [OpenRCT2#15660] Ability to show window buttons on the left.
- Feature: [OpenRCT2#20680] New title sequences (https://github.com/OpenRCT2/title-sequences/releases/tag/v0.4.6).
- Feature: [OpenMusic#41] Official Title Theme by Allister Brimble.
- Improved: [OpenRCT2#20119, OpenRCT2#20243] Add new colour presets to several roller coasters (using the new colours).
- Improved: [OpenRCT2#20393, OpenRCT2#20410] Add Cyrillic characters Ґґ, Ѕѕ, Єє, Іі, Її, and Јј to the sprite font.
- Change: [OpenRCT2#19785] OpenMusic is now selected by default when opening SC4/SC6 - or creating new - scenarios.
- Change: [OpenRCT2#20110] Fix a few RCT1 build height parity discrepancies.
- Change: [OpenRCT2#20550] Change SEK conversion rate from 1 GBP to 0.1 GBP.
- Fix: [OpenRCT2#6152] Camera and UI are no longer locked at 40 Hz, providing a smoother experience.
- Fix: [OpenRCT2#9534] Screams no longer cut-off on steep diagonal drops.
- Fix: [OpenRCT2#17666] Using the mountain tool near the edge of the map with clearance checks disabled causes visual glitches.
- Fix: [OpenRCT2#19450] The correct element is now auto-suggested when building a Medium Half Loop backwards.
- Fix: [OpenRCT2#19735] Server unable to advertise to master server after a connection loss.
- Fix: [OpenRCT2#19822] Tile inspector does not deep copy banners.
- Fix: [OpenRCT2#19823] Parkobj: disallow overriding objects of different object types.
- Fix: [OpenRCT2#19878] Unresearched scenery can be placed via prebuilt rides.
- Fix: [OpenRCT2#20083] Cannot use terrain surfaces with ID > 32 and terrain edges with ID > 16.
- Fix: [OpenRCT2#20089] Potential crash when a window is closed from another window.
- Fix: [OpenRCT2#20103] [Plugin] Crash when custom plugin actions fail due to immutable state.
- Fix: [OpenRCT2#20111] All coaster types can access the new diagonal slope pieces.
- Fix: [OpenRCT2#20155] Fairground organ style 2 shows up as regular music, rather than for the merry-go-round.
- Fix: [OpenRCT2#20260] Ride locks up when inspecting/fixing staff member is fired.
- Fix: [OpenRCT2#20262] Title screen music missing when “random” title music is selected and RCT1 is no longer linked.
- Fix: [OpenRCT2#20310] Map animations are not created on the title screen.
- Fix: [OpenRCT2#20342] Large Half Loop (left) now only appears once in the special elements dropdown.
- Fix: [OpenRCT2#20361] Crash when using random map generation.
- Fix: [OpenRCT2#20364] Adding too much money with cheats causes an overflow.
- Fix: [OpenRCT2#20365] Money cheat input does not support negative values.
- Fix: [OpenRCT2#20389] Reversed vehicles are now correctly banked on diagonal slopes.
- Fix: [OpenRCT2#20413] Crash when attempting to navigate an empty console history.
- Fix: [OpenRCT2#20417] Plugin/custom windows are missing the left border in the title bar.
- Fix: [OpenRCT2#20429] Error window tooltip not closing after 8 seconds.
- Fix: [OpenRCT2#20456] Downward large half loops on flying coasters (fly-to-lie) are now correctly named.
- Fix: [OpenRCT2#20484] Console caret not properly updated when using command history.
- Fix: [OpenRCT2#20496] Ride rating requirements for compact inverted coasters is no longer relaxed.
- Fix: [OpenRCT2#20543] Crash using show segments height from debug paint options.
- Fix: [OpenRCT2#20607] Infinite loop when renaming rides with default names longer than 32 bytes.
- Fix: [OpenRCT2#20642] Track list is sometimes empty due to uninitialized data for the filter string.
- Fix: [OpenRCT2#20659] Phantom rides remain when closing construction window while paused.
- Fix: [OpenRCT2#20672] Maze ghost elements incorrectly displayed.
- Fix: [OpenRCT2#20684] Footpath additions getting removed by Miniature railway ghost elements.
- Fix: [OpenRCT2#20693] Incorrect information shown when hovering over station when another station before it was removed.
- Fix: [OpenRCT2#20739] Build version info on title screen leaving stray pixels when the camera is moved.
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

4 participants