-
Notifications
You must be signed in to change notification settings - Fork 28
Game Terminology
Jannik Vogel edited this page May 23, 2018
·
4 revisions
Temporary article, might be moved or deleted in the future. It's incomplete and possibly incorrect.
Name | Description |
---|---|
Comp | Compressed data. Only found in N64 version. |
Modl | |
Part | Upgrade part. |
Pupp | Probably stands for "Puppet" and refers to a character model |
Anim | Animation data. |
AltN | |
HEnd | |
Trak | Track. |
Podd | Podracer. |
Scen | |
MAlt | 3D Model. |
Data | Contains model type specific data. |
LStr | Found in the Data chunk for tracks. Probably stands for "Light Streaks", and refers to the lensflare effect for lamps. |
Name | Description |
---|---|
Elmo | |
Toss | |
Trig | |
Jdge | |
Scen | |
cMan | Could stand for "Camera Manager" but it seems to do more than that. |
Test | A podracer. |
Toss | |
Smok | |
Trig | |
Chsr |
Name | Description |
---|---|
Deth | cMan related. |
CBut | cMan related. |
Shak | cMan related. |
NAsn | cMan related. |
ccf1 | cMan related. F1 key pressed? |
ccf2 | cMan related. F2 key pressed? |
ccf3 | cMan related. F3 key pressed? |
ccf4 | cMan related. F4 key pressed? |
RSet | cMan related. |
Swee | cMan related. Camera sweep animation before race? |
Begn | Scen related. |
Slep | Scen related. Probably stands for "Sleep". |
Wake | Scen related. Probably stands for "Wakeup". |
Fini | Probably stands for "Finish". |
Abrt | Probably stands for "Abort". |
Stop | |
Paws | Probably stands for "Pause". Something with pause menu. |
Qery | Probably stands for "Query". |
RmCn | |
RmLc | |
RmTh | |
Snap | |
sLOD | |
Go!! | |
Load | |
Modl | Probably stands for "Model" |
Hitt | Signals a collision. There's many different sub types : |
T201 (Collision with a specific track hazard on track 201 probably, also seen on other tracks though, but always "T201") | |
VhLT | |
KPow | |
LtFt (Left Front) | |
RtFt (Right Front) | |
LtSd (Left Side) | |
RtSd (Right Side) | |
Aloc | Probably stands for "Allocate". Allocate memory. |
Free | Free memory. |
Name | Description |
---|---|
ctrl | Found in network code. |
plap | Found in network code. Player finished a lap |
quit | Found in network code. |
prxy | Found in network code. |
rejn | Found in network code. |
taun | Found in network code. |
trig | Found in network code. Has to do with map triggers for track hazards. |
lost | Found in network code. |
hell | Found in network code. |
fini | Found in network code. |
Sprk | Found in network code. A spark was created. |
flam | Found in network code. |