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Gamepad support #943
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It already maps axes in the latest dev builds :) |
What is left to do:
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Только что скачал с Appveyor крайний билд Gold - крашится при запуске новой игры и в меню геймпад не мапится (хотя мышка двигается правым стиком) - использую DS4 + DS4Windows, может быть я не тот билд взял? |
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Это я параллельно играюсь с version switcher, был интересно как оно работает)
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А получится ли aim-assist из уже какого-то готового проекта опенсурсного выдернуть, типа xash3d? |
Или билда одного. Но это скорее будет нарушением лицензии |
Code references on wheel (pie) menu: ocornut/imgui#434 |
Useful talk on designing input/controls in game: |
Depending on the context (e.g. different UI windows) input mapping can be different. This feature is needed for gamepads, because they have limited amount of buttons. (#943)
Trying to use third party software for gamepad support not working. Maybe it's conflicting with current implementation. Could you pinpoint me to a config or whatever where i can find and make the engine ignore gamepad for now? |
@FaV0RiT77, I just added |
need fix linux biuld after 6e3a069 |
Fixed. Unfortunately, glibc or GCC itself is not conformant to C++ standard :( |
not sure if anyone else is getting this bug but for some reason the only things i can do on controller are aim down sights and shoot, no other controls work or are even registered in the gamepad setup menu |
What version of OpenXRay you are using? |
forgot to edit the post but it seems to be an issue with my controller specifically as another one i tried works, although camera movement is very broken |
only issue im currently having is i cant move my camera on the Y axis, moving the right stick in a circle just moves my camera left or right depending on which direction i rotate the stick |
That feature already have some ground work, engine does register inputs, axis included, but when we try to bind controls it maps to a keyboard and does not maps axis.
Would be great to have propeg diput/xinput support in S.T.A.L.K.E.R. series before S.T.A.L.K.E.R. 2 comes out.
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