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Using reserve for loading smart covers #1323

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merged 3 commits into from
Jul 22, 2023

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GermanAizek
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My result benchmarks on Release
time.txt
time2.txt

Release with optimize
* FINAL TIME (add_animation): [6823]
* FINAL TIME (add_animation): [2565]
* FINAL TIME (add_animation): [2004]
* FINAL TIME (add_animation): [3216]
* FINAL TIME (add_animation): [1913]
* FINAL TIME (load_loopholes): [105228]
* FINAL TIME (load_animations): [4379]
* FINAL TIME (load_animations): [2735]
* FINAL TIME (add_animation): [6272]
* FINAL TIME (add_animation): [1893]
* FINAL TIME (add_animation): [1783]
* FINAL TIME (add_animation): [2996]
* FINAL TIME (add_animation): [1653]
* FINAL TIME (load_loopholes): [102773]
* FINAL TIME (load_animations): [4448]
* FINAL TIME (load_animations): [2415]
* FINAL TIME (add_animation): [4418]
* FINAL TIME (add_animation): [1623]
* FINAL TIME (add_animation): [1623]
* FINAL TIME (add_animation): [14437]
* FINAL TIME (add_animation): [2365]
* FINAL TIME (load_loopholes): [80962]
* FINAL TIME (load_animations): [3256]
* FINAL TIME (load_animations): [2255]
* FINAL TIME (add_animation): [6202]
* FINAL TIME (add_animation): [1783]
* FINAL TIME (add_animation): [1753]
* FINAL TIME (add_animation): [2996]
* FINAL TIME (add_animation): [1674]
* FINAL TIME (load_loopholes): [98345]
* FINAL TIME (load_animations): [4890]
* FINAL TIME (load_animations): [2524]
* FINAL TIME (add_animation): [6081]
* FINAL TIME (add_animation): [2014]
* FINAL TIME (add_animation): [2385]
* FINAL TIME (add_animation): [2996]
* FINAL TIME (add_animation): [1693]
* FINAL TIME (load_loopholes): [89899]
* FINAL TIME (load_animations): [4498]
* FINAL TIME (load_animations): [2445]
* FINAL TIME (add_animation): [6202]
* FINAL TIME (add_animation): [2285]
* FINAL TIME (add_animation): [1993]
* FINAL TIME (add_animation): [7254]
* FINAL TIME (add_animation): [2514]
* FINAL TIME (add_animation): [5090]
* FINAL TIME (add_animation): [1964]
* FINAL TIME (add_animation): [1984]
* FINAL TIME (add_animation): [3667]
* FINAL TIME (add_animation): [1904]
* FINAL TIME (add_animation): [4419]
* FINAL TIME (add_animation): [1934]
* FINAL TIME (add_animation): [1783]
* FINAL TIME (add_animation): [3397]
* FINAL TIME (add_animation): [1923]
* FINAL TIME (add_animation): [4248]
* FINAL TIME (add_animation): [7354]
* FINAL TIME (add_animation): [1833]
* FINAL TIME (add_animation): [3176]
* FINAL TIME (add_animation): [1934]
* FINAL TIME (add_animation): [4879]
* FINAL TIME (add_animation): [1833]
* FINAL TIME (add_animation): [2905]
* FINAL TIME (add_animation): [3717]
* FINAL TIME (add_animation): [2054]
* FINAL TIME (load_loopholes): [951098]
* FINAL TIME (load_animations): [6502]
* FINAL TIME (load_animations): [3667]
* FINAL TIME (load_animations): [2805]
* FINAL TIME (load_animations): [2755]
* FINAL TIME (load_animations): [2395]
* FINAL TIME (load_animations): [3015]
* FINAL TIME (load_animations): [2975]
* FINAL TIME (load_animations): [3136]
* FINAL TIME (load_animations): [3267]
* FINAL TIME (load_animations): [3026]
* FINAL TIME (load_animations): [2866]
* FINAL TIME (load_animations): [3025]
* FINAL TIME (load_animations): [2805]
* FINAL TIME (load_animations): [2795]
* FINAL TIME (load_animations): [3136]
* FINAL TIME (load_animations): [3447]
* FINAL TIME (load_animations): [3186]
* FINAL TIME (load_animations): [3146]
* FINAL TIME (load_animations): [3166]
* FINAL TIME (load_animations): [3366]
* FINAL TIME (load_animations): [6822]
* FINAL TIME (load_animations): [4749]
* FINAL TIME (load_animations): [3116]
* FINAL TIME (load_animations): [2896]
* FINAL TIME (load_animations): [3016]
* FINAL TIME (load_animations): [3066]
* FINAL TIME (load_animations): [3036]
* FINAL TIME (load_animations): [2685]
* FINAL TIME (load_animations): [8907]
* FINAL TIME (load_animations): [2855]
Release lift without optimize
* FINAL TIME (add_animation): [10039]
* FINAL TIME (add_animation): [2786]
* FINAL TIME (add_animation): [7634]
* FINAL TIME (add_animation): [3998]
* FINAL TIME (add_animation): [2044]
* FINAL TIME (load_loopholes): [148028]
* FINAL TIME (load_animations): [6993]
* FINAL TIME (load_animations): [3587]
* FINAL TIME (add_animation): [8846]
* FINAL TIME (add_animation): [2525]
* FINAL TIME (add_animation): [2394]
* FINAL TIME (add_animation): [4138]
* FINAL TIME (add_animation): [2254]
* FINAL TIME (load_loopholes): [193153]
* FINAL TIME (load_animations): [5921]
* FINAL TIME (load_animations): [3406]
* FINAL TIME (add_animation): [10339]
* FINAL TIME (add_animation): [2624]
* FINAL TIME (add_animation): [2314]
* FINAL TIME (add_animation): [3807]
* FINAL TIME (add_animation): [2215]
* FINAL TIME (load_loopholes): [191770]
* FINAL TIME (load_animations): [5650]
* FINAL TIME (load_animations): [3356]
* FINAL TIME (add_animation): [7694]
* FINAL TIME (add_animation): [2996]
* FINAL TIME (add_animation): [2896]
* FINAL TIME (add_animation): [4318]
* FINAL TIME (add_animation): [2695]
* FINAL TIME (load_loopholes): [480633]
* FINAL TIME (load_animations): [7304]
* FINAL TIME (load_animations): [396044]
* FINAL TIME (add_animation): [8286]
* FINAL TIME (add_animation): [2295]
* FINAL TIME (add_animation): [3276]
* FINAL TIME (add_animation): [3507]
* FINAL TIME (add_animation): [2184]
* FINAL TIME (load_loopholes): [168277]
* FINAL TIME (load_animations): [6862]
* FINAL TIME (load_animations): [3036]
* FINAL TIME (add_animation): [9649]
* FINAL TIME (add_animation): [3517]
* FINAL TIME (add_animation): [3266]
* FINAL TIME (add_animation): [6553]
* FINAL TIME (add_animation): [3737]
* FINAL TIME (add_animation): [6712]
* FINAL TIME (add_animation): [3085]
* FINAL TIME (add_animation): [2865]
* FINAL TIME (add_animation): [5410]
* FINAL TIME (add_animation): [2956]
* FINAL TIME (add_animation): [6332]
* FINAL TIME (add_animation): [2965]
* FINAL TIME (add_animation): [2976]
* FINAL TIME (add_animation): [5170]
* FINAL TIME (add_animation): [3356]
* FINAL TIME (add_animation): [6502]
* FINAL TIME (add_animation): [3006]
* FINAL TIME (add_animation): [3126]
* FINAL TIME (add_animation): [5150]
* FINAL TIME (add_animation): [2785]
* FINAL TIME (add_animation): [6852]
* FINAL TIME (add_animation): [2735]
* FINAL TIME (add_animation): [4328]
* FINAL TIME (add_animation): [7224]
* FINAL TIME (add_animation): [3176]
* FINAL TIME (load_loopholes): [1106329]
* FINAL TIME (load_animations): [9488]
* FINAL TIME (load_animations): [3837]
* FINAL TIME (load_animations): [3767]
* FINAL TIME (load_animations): [3897]
* FINAL TIME (load_animations): [3456]
* FINAL TIME (load_animations): [3666]
* FINAL TIME (load_animations): [3526]
* FINAL TIME (load_animations): [3717]
* FINAL TIME (load_animations): [3536]
* FINAL TIME (load_animations): [3427]
* FINAL TIME (load_animations): [3757]
* FINAL TIME (load_animations): [5300]
* FINAL TIME (load_animations): [3507]
* FINAL TIME (load_animations): [3437]
* FINAL TIME (load_animations): [3596]
* FINAL TIME (load_animations): [3587]
* FINAL TIME (load_animations): [3606]
* FINAL TIME (load_animations): [3266]
* FINAL TIME (load_animations): [3216]
* FINAL TIME (load_animations): [3446]
* FINAL TIME (load_animations): [3957]
* FINAL TIME (load_animations): [3346]
* FINAL TIME (load_animations): [3477]
* FINAL TIME (load_animations): [3357]
* FINAL TIME (load_animations): [3677]
* FINAL TIME (load_animations): [3036]
* FINAL TIME (load_animations): [2966]
* FINAL TIME (load_animations): [3116]
* FINAL TIME (load_animations): [2976]
* FINAL TIME (load_animations): [3035]

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@Xottab-DUTY Xottab-DUTY left a comment

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This is good!
You can freely remove timers code from the code.
And fix the brackets. They always should be on a new lines.

@Xottab-DUTY
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@007exe, @BielBdeLuna, could you test the game with this PR? Can you notice performance boost when loading smart covers? :)

@BielBdeLuna
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BielBdeLuna commented Apr 30, 2023

@Xottab-DUTY, those are for the faction war of CS?

@GermanAizek
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@BielBdeLuna this only happens during level loading

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Xottab-DUTY commented Apr 30, 2023

@BielBdeLuna, smart covers are used both in CS and COP, and not only for combat covers, but also for animations like sitting on a chair, etc.

@BielBdeLuna
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I can get this pr with this command isn't it?:
git clone https://github.com/GermanAizek/xray-16.git -b reserve-smart-covers --recurse-submodules smartCovers

@BielBdeLuna
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BielBdeLuna commented Apr 30, 2023

what method can we use to test the changes? it's just loading the map?!

@GermanAizek
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@BielBdeLuna On release configuration, test branch with optimization and dev branch without this PR, it's enough just to load saves or start new game

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master gold is release isn't it?

does it affect the test if I compile with -DMEMORY_ALLOCATOR=standard ?

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master gold is release isn't it?

Release with Master Gold on :)

does it affect the test if I compile with -DMEMORY_ALLOCATOR=standard ?

Yes, it could. Different allocator probably would give different results.

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ok then I recompile both dev and your branch.... :)

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is there any easy way to make the level loading somewhat more verbose to help you out?

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BielBdeLuna commented Apr 30, 2023

Results:

I added a message in the console when the game is in the main menu, and another when we are in-game, inbetween i started a new game:

COP DEV BRANCH

@ IN MAIN MENU
! Unknown command:  IN
* phase time: 0 ms
* phase cmem: 245 K
Loading sounds...
Loading objects...
Loading models...
Loading textures...
! OpenGL: 0x500: Invalid 3D texture: 'water\water_SBumpVolume'
! OpenGL: 0x502: Invalid compressed 3D subtexture: 'water\water_SBumpVolume'
* [prefetch] time:   2730 ms
* [prefetch] memory: 172 Kb
* phase time: 2734 ms
* phase cmem: 419 K
* phase time: 59 ms
* phase cmem: 419 K
* phase time: 0 ms
* phase cmem: 419 K
* Creating new game...
* Loading spawn registry...
* 6464 spawn points are successfully loaded
* New game is successfully created!
* phase time: 1465 ms
* phase cmem: 676 K
* phase time: 32 ms
* phase cmem: 677 K
* phase time: 17 ms
* phase cmem: 677 K
* client : connection accepted - <All Ok>
* phase time: 52 ms
* phase cmem: 677 K
* phase time: 15 ms
* phase cmem: 677 K
* phase time: 443 ms
* phase cmem: 902 K
* phase time: 109 ms
* phase cmem: 902 K
* phase time: 485 ms
* phase cmem: 902 K
* phase time: 44 ms
* phase cmem: 902 K
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 10126 v(20), 5368 p
* [DETAILS] Batch(61), VB(197K), IB(31K)
* phase time: 12 ms
* phase cmem: 902 K
* Loading HOM: \home\biel\.local\share\GSC Game World\S.T.A.L.K.E.R. - Call of Pripyat\gamedata\levels\zaton\level.hom
* phase time: 6 ms
* phase cmem: 902 K
* phase time: 1 ms
* phase cmem: 902 K
* phase time: 11 ms
* phase cmem: 902 K
* phase time: 33 ms
* phase cmem: 902 K
* t-report - base: 1478, 62962 K
* t-report - lmap: 16, 1022 K
~ [ui\pda_tasks_16.xml] stretch attribute is unsupported for [background]
! Can't find texture 'ui_ingame2_pda_buttons_background_e'
! Can't find texture 'ui_pda2_fr_l'
! Can't find texture 'ui_pda2_fr_r'
! Can't find texture 'ui_pda2_fr_t'
! Can't find texture 'ui_pda2_fr_lt'
! Can't find texture 'ui_pda2_fr_rb'
! Can't find texture 'ui_pda2_fr_rt'
! Can't find texture 'ui_pda2_fr_lb'
! Can't find texture 'ui_pda2_fr_delimiter_fraction_back'
! Can't find texture 'ui_pda2_fr_delimiter_fraction_l'
! Can't find texture 'ui_pda2_fr_delimiter_fraction_r'
! Can't find texture 'ui_pda2_fr_delimiter_fraction_t'
! Can't find texture 'ui_pda2_fr_delimiter_fraction_b'
! Can't find texture 'ui_pda2_fr_delimiter_fraction_lt'
! Can't find texture 'ui_pda2_fr_delimiter_fraction_rb'
! Can't find texture 'ui_pda2_fr_delimiter_fraction_rt'
! Can't find texture 'ui_pda2_fr_delimiter_fraction_lb'
~ [ui\pda_fraction_war_16.xml] stretch attribute is unsupported for [background]
~ [ui\pda_fraction_war_16.xml] stretch attribute is unsupported for [static_line1]
~ [ui\pda_fraction_war_16.xml] stretch attribute is unsupported for [static_line2]
~ [ui\pda_fraction_war_16.xml] stretch attribute is unsupported for [static_line3]
~ [ui\pda_fraction_war_16.xml] stretch attribute is unsupported for [static_line4]
~ [ui\pda_fraction_war_16.xml] stretch attribute is unsupported for [static_line_left]
~ [ui\pda_fraction_war_16.xml] stretch attribute is unsupported for [static_line_right]
~ [ui\pda_logs_16.xml] stretch attribute is unsupported for [background]
* phase time: 1455 ms
* phase cmem: 902 K
! Unknown command:  dump_infos
* MEMORY USAGE: 906 K
* End of synchronization A[1] R[1]
* phase time: 5322 ms
* phase cmem: 906 K
* [ Linux ]: free[471352 K], reserved[40280 K], committed[6165588 K]
* [ Render ]: textures[67675 K]
* [ x-ray  ]: process heap[906 K]
* [ x-ray  ]: economy: strings[24459 K], smem[10207 K]
intro_start intro_game
* [ Linux ]: free[368576 K], reserved[40280 K], committed[6268364 K]
* [ Render ]: textures[68639 K]
* [ x-ray  ]: process heap[912 K]
* [ x-ray  ]: economy: strings[24462 K], smem[10207 K]
* Saving spawns...
* Saving objects...
* 11154 objects are successfully saved
* Game Biel Bestué de Luna - beginning of the game.scop is successfully saved to file '\home\biel\.local\share\GSC Game World\S.T.A.L.K.E.R. - Call of Pripyat\_appdata_\savedgames\biel bestué de luna - beginning of the game.scop'
@ IN GAME

CS DEV BRANCH

@ IN MAIN MENU
! Unknown command:  IN
-cs 
* phase time: 0 ms
* phase cmem: 232 K
Loading sounds...
Loading objects...
Loading models...
Loading textures...
! OpenGL: 0x500: Invalid 3D texture: 'water\water_SBumpVolume'
! OpenGL: 0x502: Invalid compressed 3D subtexture: 'water\water_SBumpVolume'
* [prefetch] time:   816 ms
* [prefetch] memory: 50 Kb
* phase time: 820 ms
* phase cmem: 284 K
* phase time: 75 ms
* phase cmem: 286 K
* phase time: 0 ms
* phase cmem: 286 K
* Creating new game...
* Loading spawn registry...
* 11404 spawn points are successfully loaded
* New game is successfully created!
* phase time: 1938 ms
* phase cmem: 467 K
! [LUA]  Cannot open file "\home\biel\.local\share\GSC Game World\S.T.A.L.K.E.R. - Clear Sky\gamedata\scripts\loadscreen.script"
stack traceback:
* phase time: 21 ms
* phase cmem: 468 K
! [LUA]  Cannot open file "\home\biel\.local\share\GSC Game World\S.T.A.L.K.E.R. - Clear Sky\gamedata\scripts\loadscreen.script"
stack traceback:
* phase time: 7 ms
* phase cmem: 468 K
* client : connection accepted - <All Ok>
* phase time: 51 ms
* phase cmem: 468 K
* phase time: 16 ms
* phase cmem: 468 K
* phase time: 455 ms
* phase cmem: 716 K
* phase time: 67 ms
* phase cmem: 716 K
* phase time: 358 ms
* phase cmem: 716 K
* phase time: 39 ms
* phase cmem: 716 K
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 22936 v(20), 11468 p
* [DETAILS] Batch(61), VB(447K), IB(67K)
* phase time: 8 ms
* phase cmem: 716 K
* Loading HOM: \home\biel\.local\share\GSC Game World\S.T.A.L.K.E.R. - Clear Sky\gamedata\levels\marsh\level.hom
* phase time: 3 ms
* phase cmem: 716 K
* phase time: 1 ms
* phase cmem: 716 K
* phase time: 12 ms
* phase cmem: 716 K
* phase time: 33 ms
* phase cmem: 716 K
* t-report - base: 944, 384611 K
* t-report - lmap: 11, 11265 K
! Can't find texture 'ui_scroll_box_16_back'
! Can't find texture 'ui_scroll_box_16_b'
! Can't find texture 'ui_scroll_box_16_e'
! Can't find texture 'ui_scroll_back_16_back'
! Can't find texture 'ui_scroll_back_16_b'
! Can't find texture 'ui_scroll_back_16_e'
! Can't find texture 'ui_scroll_box_16_back'
! Can't find texture 'ui_scroll_box_16_b'
! Can't find texture 'ui_scroll_box_16_e'
! Can't find texture 'ui_scroll_back_16_back'
! Can't find texture 'ui_scroll_back_16_b'
! Can't find texture 'ui_scroll_back_16_e'
! Can't find texture 'ui_scroll_box_16_back'
! Can't find texture 'ui_scroll_box_16_b'
! Can't find texture 'ui_scroll_box_16_e'
! Can't find texture 'ui_scroll_back_16_back'
! Can't find texture 'ui_scroll_back_16_b'
! Can't find texture 'ui_scroll_back_16_e'
! Can't find texture 'ui_scroll_box_16_back'
! Can't find texture 'ui_scroll_box_16_b'
! Can't find texture 'ui_scroll_box_16_e'
! Can't find texture 'ui_scroll_back_16_back'
! Can't find texture 'ui_scroll_back_16_b'
! Can't find texture 'ui_scroll_back_16_e'
! Can't find texture 'ui_scroll_box_16_back'
! Can't find texture 'ui_scroll_box_16_b'
! Can't find texture 'ui_scroll_box_16_e'
! Can't find texture 'ui_scroll_back_16_back'
! Can't find texture 'ui_scroll_back_16_b'
! Can't find texture 'ui_scroll_back_16_e'
! Can't find texture 'ui_scroll_box_16_back'
! Can't find texture 'ui_scroll_box_16_b'
! Can't find texture 'ui_scroll_box_16_e'
! Can't find texture 'ui_scroll_back_16_back'
! Can't find texture 'ui_scroll_back_16_b'
! Can't find texture 'ui_scroll_back_16_e'
! Can't find texture 'ui_scroll_box_16_back'
! Can't find texture 'ui_scroll_box_16_b'
! Can't find texture 'ui_scroll_box_16_e'
! Can't find texture 'ui_scroll_back_16_back'
! Can't find texture 'ui_scroll_back_16_b'
! Can't find texture 'ui_scroll_back_16_e'
! Can't find texture 'ui_scroll_box_16_back'
! Can't find texture 'ui_scroll_box_16_b'
! Can't find texture 'ui_scroll_box_16_e'
! Can't find texture 'ui_scroll_back_16_back'
! Can't find texture 'ui_scroll_back_16_b'
! Can't find texture 'ui_scroll_back_16_e'
! Can't find texture 'ui_scroll_box_16_back'
! Can't find texture 'ui_scroll_box_16_b'
! Can't find texture 'ui_scroll_box_16_e'
! Can't find texture 'ui_scroll_back_16_back'
! Can't find texture 'ui_scroll_back_16_b'
! Can't find texture 'ui_scroll_back_16_e'
! Can't find texture 'ui_scroll_box_16_back'
! Can't find texture 'ui_scroll_box_16_b'
! Can't find texture 'ui_scroll_box_16_e'
! Can't find texture 'ui_scroll_back_16_back'
! Can't find texture 'ui_scroll_back_16_b'
! Can't find texture 'ui_scroll_back_16_e'
! Can't find texture 'ui_scroll_box_16_back'
! Can't find texture 'ui_scroll_box_16_b'
! Can't find texture 'ui_scroll_box_16_e'
! Can't find texture 'ui_scroll_back_16_back'
! Can't find texture 'ui_scroll_back_16_b'
! Can't find texture 'ui_scroll_back_16_e'
! Can't find texture 'ui_scroll_box_16_back'
! Can't find texture 'ui_scroll_box_16_b'
! Can't find texture 'ui_scroll_box_16_e'
! Can't find texture 'ui_scroll_back_16_back'
! Can't find texture 'ui_scroll_back_16_b'
! Can't find texture 'ui_scroll_back_16_e'
! Can't find texture 'ui_scroll_box_16_back'
! Can't find texture 'ui_scroll_box_16_b'
! Can't find texture 'ui_scroll_box_16_e'
! Can't find texture 'ui_scroll_back_16_back'
! Can't find texture 'ui_scroll_back_16_b'
! Can't find texture 'ui_scroll_back_16_e'
! Can't find texture 'ui_scroll_box_16_back'
! Can't find texture 'ui_scroll_box_16_b'
! Can't find texture 'ui_scroll_box_16_e'
! Can't find texture 'ui_scroll_back_16_back'
! Can't find texture 'ui_scroll_back_16_b'
! Can't find texture 'ui_scroll_back_16_e'
! Can't find texture 'ui_scroll_box_16_back'
! Can't find texture 'ui_scroll_box_16_b'
! Can't find texture 'ui_scroll_box_16_e'
! Can't find texture 'ui_scroll_back_16_back'
! Can't find texture 'ui_scroll_back_16_b'
! Can't find texture 'ui_scroll_back_16_e'
! Can't find texture 'ui_scroll_box_16_back'
! Can't find texture 'ui_scroll_box_16_b'
! Can't find texture 'ui_scroll_box_16_e'
! Can't find texture 'ui_scroll_back_16_back'
! Can't find texture 'ui_scroll_back_16_b'
! Can't find texture 'ui_scroll_back_16_e'
! Can't find texture 'ui_pda2_fr2_l'
! Can't find texture 'ui_pda2_fr2_r'
! Can't find texture 'ui_pda2_fr2_t'
! Can't find texture 'ui_pda2_fr2_lt'
! Can't find texture 'ui_pda2_fr2_rb'
! Can't find texture 'ui_pda2_fr2_rt'
! Can't find texture 'ui_pda2_fr2_lb'
~ [ui\pda_tasks_16.xml] stretch attribute is unsupported for [background]
~ [ui\pda_tasks_16.xml] stretch attribute is unsupported for [task_split]
! Can't find texture 'ui_scroll_pda_move_e'
! Can't find texture 'ui_scroll_pda_move_d'
! Can't find texture 'ui_scroll_pda_move_t'
! Can't find texture 'ui_scroll_pda_move_h'
! Can't find texture 'ui_scroll_pda_back_back'
! Can't find texture 'ui_scroll_pda_back_b'
! Can't find texture 'ui_scroll_pda_back_e'
! Failed to init m_UIMainScrollH as FixedScrollBar, trying to initialize it as ScrollBar
! Can't find texture 'ui_scroll_pda_move_back'
! Can't find texture 'ui_scroll_pda_move_b'
! Can't find texture 'ui_scroll_pda_back_back'
! Can't find texture 'ui_scroll_pda_back_b'
! Can't find texture 'ui_scroll_pda_move_16_e'
! Can't find texture 'ui_scroll_pda_move_16_d'
! Can't find texture 'ui_scroll_pda_move_16_t'
! Can't find texture 'ui_scroll_pda_move_16_h'
! Can't find texture 'ui_scroll_pda_back_16_back'
! Can't find texture 'ui_scroll_pda_back_16_b'
! Can't find texture 'ui_scroll_pda_back_16_e'
! Failed to init m_UIMainScrollV as FixedScrollBar, trying to initialize it as ScrollBar
! Can't find texture 'ui_scroll_pda_move_16_back'
! Can't find texture 'ui_scroll_pda_move_16_b'
! Can't find texture 'ui_scroll_pda_back_16_back'
! Can't find texture 'ui_scroll_pda_back_16_b'
! Can't find texture 'ui_scroll_box_16_back'
! Can't find texture 'ui_scroll_box_16_b'
! Can't find texture 'ui_scroll_box_16_e'
! Can't find texture 'ui_scroll_back_16_back'
! Can't find texture 'ui_scroll_back_16_b'
! Can't find texture 'ui_scroll_back_16_e'
! Can't find texture 'ui_scroll_box_16_back'
! Can't find texture 'ui_scroll_box_16_b'
! Can't find texture 'ui_scroll_box_16_e'
! Can't find texture 'ui_scroll_back_16_back'
! Can't find texture 'ui_scroll_back_16_b'
! Can't find texture 'ui_scroll_back_16_e'
~ [ui\pda_tasks_16.xml] stretch attribute is unsupported for [auto_frameline]
! Can't find texture 'ui_scroll_pda_move_16_back'
! Can't find texture 'ui_scroll_pda_move_16_b'
! Can't find texture 'ui_scroll_pda_back_16_back'
! Can't find texture 'ui_scroll_pda_back_16_b'
! Can't find texture 'ui_scroll_pda_move_16_back'
! Can't find texture 'ui_scroll_pda_move_16_b'
! Can't find texture 'ui_scroll_pda_back_16_back'
! Can't find texture 'ui_scroll_pda_back_16_b'
! Can't find texture 'ui_pda2_fr_l'
! Can't find texture 'ui_pda2_fr_r'
! Can't find texture 'ui_pda2_fr_t'
! Can't find texture 'ui_pda2_fr_lt'
! Can't find texture 'ui_pda2_fr_rb'
! Can't find texture 'ui_pda2_fr_rt'
! Can't find texture 'ui_pda2_fr_lb'
! Can't find texture 'ui_pda2_fr_delimiter_fraction_back'
! Can't find texture 'ui_pda2_fr_delimiter_fraction_l'
! Can't find texture 'ui_pda2_fr_delimiter_fraction_r'
! Can't find texture 'ui_pda2_fr_delimiter_fraction_t'
! Can't find texture 'ui_pda2_fr_delimiter_fraction_b'
! Can't find texture 'ui_pda2_fr_delimiter_fraction_lt'
! Can't find texture 'ui_pda2_fr_delimiter_fraction_rb'
! Can't find texture 'ui_pda2_fr_delimiter_fraction_rt'
! Can't find texture 'ui_pda2_fr_delimiter_fraction_lb'
~ [ui\pda_fraction_war_16.xml] stretch attribute is unsupported for [background]
~ [ui\pda_fraction_war_16.xml] stretch attribute is unsupported for [static_line1]
~ [ui\pda_fraction_war_16.xml] stretch attribute is unsupported for [static_line2]
~ [ui\pda_fraction_war_16.xml] stretch attribute is unsupported for [static_line3]
~ [ui\pda_fraction_war_16.xml] stretch attribute is unsupported for [static_line4]
~ [ui\pda_fraction_war_16.xml] stretch attribute is unsupported for [static_line_left]
~ [ui\pda_fraction_war_16.xml] stretch attribute is unsupported for [static_line_right]
! Can't find texture 'ui_scroll_pda_move_16_back'
! Can't find texture 'ui_scroll_pda_move_16_b'
! Can't find texture 'ui_scroll_pda_back_16_back'
! Can't find texture 'ui_scroll_pda_back_16_b'
! Can't find texture 'ui_scroll_pda_move_16_back'
! Can't find texture 'ui_scroll_pda_move_16_b'
! Can't find texture 'ui_scroll_pda_back_16_back'
! Can't find texture 'ui_scroll_pda_back_16_b'
~ [ui\pda_ranking_16.xml] stretch attribute is unsupported for [auto_frameline]
~ [ui\pda_ranking_16.xml] stretch attribute is unsupported for [auto_frameline]
~ [ui\pda_ranking_16.xml] stretch attribute is unsupported for [auto_frameline]
! Can't find texture 'ui_pda2_fr2_l'
! Can't find texture 'ui_pda2_fr2_r'
! Can't find texture 'ui_pda2_fr2_t'
! Can't find texture 'ui_pda2_fr2_lt'
! Can't find texture 'ui_pda2_fr2_rb'
! Can't find texture 'ui_pda2_fr2_rt'
~ [ui\pda_ranking_16.xml] stretch attribute is unsupported for [background]
~ [ui\pda_ranking_16.xml] stretch attribute is unsupported for [auto_frameline]
~ [ui\pda_ranking_16.xml] stretch attribute is unsupported for [auto_frameline]
~ [ui\pda_ranking_16.xml] stretch attribute is unsupported for [auto_frameline]
~ [ui\pda_ranking_16.xml] stretch attribute is unsupported for [auto_frameline]
~ [ui\pda_ranking_16.xml] stretch attribute is unsupported for [fraction_line1]
~ [ui\pda_ranking_16.xml] stretch attribute is unsupported for [fraction_line2]
! Can't find texture 'ui_scroll_pda_move_16_back'
! Can't find texture 'ui_scroll_pda_move_16_b'
! Can't find texture 'ui_scroll_pda_back_16_back'
! Can't find texture 'ui_scroll_pda_back_16_b'
~ [ui\pda_logs_16.xml] stretch attribute is unsupported for [auto_frameline]
~ [ui\pda_logs_16.xml] stretch attribute is unsupported for [auto_frameline]
! Can't find texture 'ui_pda2_fr2_l'
! Can't find texture 'ui_pda2_fr2_r'
! Can't find texture 'ui_pda2_fr2_t'
! Can't find texture 'ui_pda2_fr2_lt'
! Can't find texture 'ui_pda2_fr2_rb'
! Can't find texture 'ui_pda2_fr2_rt'
! Can't find texture 'ui_pda2_fr_delimiter_ranking_back'
! Can't find texture 'ui_pda2_fr_delimiter_ranking_l'
! Can't find texture 'ui_pda2_fr_delimiter_ranking_r'
! Can't find texture 'ui_pda2_fr_delimiter_ranking_t'
! Can't find texture 'ui_pda2_fr_delimiter_ranking_b'
! Can't find texture 'ui_pda2_fr_delimiter_ranking_lt'
! Can't find texture 'ui_pda2_fr_delimiter_ranking_rb'
! Can't find texture 'ui_pda2_fr_delimiter_ranking_rt'
! Can't find texture 'ui_pda2_fr_delimiter_ranking_lb'
! Can't find texture 'ui_scroll_pda_back_16_back'
! Can't find texture 'ui_scroll_pda_back_16_b'
! Failed to init ScrollView with FixedScrollBar, trying to init with ScrollBar
! Can't find texture 'ui_scroll_box_16_back'
! Can't find texture 'ui_scroll_box_16_b'
! Can't find texture 'ui_scroll_box_16_e'
! Can't find texture 'ui_scroll_back_16_back'
! Can't find texture 'ui_scroll_back_16_b'
! Can't find texture 'ui_scroll_back_16_e'
! Can't find texture 'ui_scroll_box_16_back'
! Can't find texture 'ui_scroll_box_16_b'
! Can't find texture 'ui_scroll_box_16_e'
! Can't find texture 'ui_scroll_back_16_back'
! Can't find texture 'ui_scroll_back_16_b'
! Can't find texture 'ui_scroll_back_16_e'
! Can't find texture 'ui_scroll_box_16_back'
! Can't find texture 'ui_scroll_box_16_b'
! Can't find texture 'ui_scroll_box_16_e'
! Can't find texture 'ui_scroll_back_16_back'
! Can't find texture 'ui_scroll_back_16_b'
! Can't find texture 'ui_scroll_back_16_e'
* phase time: 1353 ms
* phase cmem: 716 K
~ missing danger fov direction for loophole lh_8
~ missing danger fov direction for loophole lh_11
~ missing danger fov direction for loophole lh_11
~ missing danger fov direction for loophole lh_1
~ missing danger fov direction for loophole lh_2
~ missing danger fov direction for loophole lh_10
~ missing danger fov direction for loophole lh_8
~ missing danger fov direction for loophole lh_3
~ missing danger fov direction for loophole lh_10
~ missing danger fov direction for loophole lh_8
~ missing danger fov direction for loophole lh_11
~ missing danger fov direction for loophole lh_1
~ missing danger fov direction for loophole lh_3
~ missing danger fov direction for loophole lh_2
~ missing danger fov direction for loophole lh_3
~ missing danger fov direction for loophole lh_10
~ missing danger fov direction for loophole lh_8
~ missing danger fov direction for loophole lh_4
~ missing danger fov direction for loophole lh_5
~ missing danger fov direction for loophole lh_7
~ missing danger fov direction for loophole lh_9
~ missing danger fov direction for loophole lh_4
~ missing danger fov direction for loophole lh_5
~ missing danger fov direction for loophole lh_1
~ missing danger fov direction for loophole lh_2
~ missing danger fov direction for loophole lh_10
~ missing danger fov direction for loophole lh_11
~ missing danger fov direction for loophole lead_sit_sleep_mechanic
~ missing danger fov direction for loophole lead_stand_look_at_table
~ missing danger fov direction for loophole lead_stand_look_in_window
~ missing danger fov direction for loophole lead_stand_lean_on_bar
~ missing danger fov direction for loophole lead_sit_sleep_write
! can't find tutorial [game_loaded]
* phase time: 4795 ms
* phase cmem: 765 K
* [ Linux ]: free[114588 K], reserved[44224 K], committed[6531824 K]
* [ Render ]: textures[487633 K]
* [ x-ray  ]: process heap[765 K]
* [ x-ray  ]: economy: strings[17582 K], smem[6268 K]
intro_start intro_game
* MEMORY USAGE: 766 K
* End of synchronization A[1] R[1]
* [ Linux ]: free[118364 K], reserved[44284 K], committed[6529840 K]
* [ Render ]: textures[491605 K]
* [ x-ray  ]: process heap[810 K]
* [ x-ray  ]: economy: strings[17611 K], smem[6269 K]
* Saving spawns...
* Saving objects...
* 20564 objects are successfully saved
* Game mar_autosave_start.sav is successfully saved to file '\home\biel\.local\share\GSC Game World\S.T.A.L.K.E.R. - Clear Sky\_appdata_\savedgames\mar_autosave_start.sav'
@ IN GAME

I hate CS intro! I can't stand it!

COP RESERVE-SMART-COVERS BRANCH

@ IN MAIN MENU
! Unknown command:  IN
* phase time: 0 ms
* phase cmem: 251 K
Loading sounds...
Loading objects...
Loading models...
Loading textures...
! OpenGL: 0x500: Invalid 3D texture: 'water\water_SBumpVolume'
! OpenGL: 0x502: Invalid compressed 3D subtexture: 'water\water_SBumpVolume'
* [prefetch] time:   2747 ms
* [prefetch] memory: 172 Kb
* phase time: 2752 ms
* phase cmem: 425 K
* phase time: 67 ms
* phase cmem: 425 K
* phase time: 0 ms
* phase cmem: 425 K
* Creating new game...
* Loading spawn registry...
* 6464 spawn points are successfully loaded
* New game is successfully created!
* phase time: 1541 ms
* phase cmem: 683 K
* phase time: 29 ms
* phase cmem: 684 K
* phase time: 4 ms
* phase cmem: 684 K
* client : connection accepted - <All Ok>
* phase time: 51 ms
* phase cmem: 684 K
* phase time: 15 ms
* phase cmem: 684 K
* phase time: 489 ms
* phase cmem: 909 K
* phase time: 108 ms
* phase cmem: 909 K
* phase time: 569 ms
* phase cmem: 909 K
* phase time: 34 ms
* phase cmem: 909 K
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 10126 v(20), 5368 p
* [DETAILS] Batch(61), VB(197K), IB(31K)
* phase time: 10 ms
* phase cmem: 909 K
* Loading HOM: \home\biel\.local\share\GSC Game World\S.T.A.L.K.E.R. - Call of Pripyat\gamedata\levels\zaton\level.hom
* phase time: 4 ms
* phase cmem: 909 K
* phase time: 1 ms
* phase cmem: 909 K
* phase time: 14 ms
* phase cmem: 909 K
* phase time: 32 ms
* phase cmem: 909 K
* t-report - base: 1478, 62962 K
* t-report - lmap: 16, 1022 K
~ [ui\pda_tasks_16.xml] stretch attribute is unsupported for [background]
! Can't find texture 'ui_ingame2_pda_buttons_background_e'
! Can't find texture 'ui_pda2_fr_l'
! Can't find texture 'ui_pda2_fr_r'
! Can't find texture 'ui_pda2_fr_t'
! Can't find texture 'ui_pda2_fr_lt'
! Can't find texture 'ui_pda2_fr_rb'
! Can't find texture 'ui_pda2_fr_rt'
! Can't find texture 'ui_pda2_fr_lb'
! Can't find texture 'ui_pda2_fr_delimiter_fraction_back'
! Can't find texture 'ui_pda2_fr_delimiter_fraction_l'
! Can't find texture 'ui_pda2_fr_delimiter_fraction_r'
! Can't find texture 'ui_pda2_fr_delimiter_fraction_t'
! Can't find texture 'ui_pda2_fr_delimiter_fraction_b'
! Can't find texture 'ui_pda2_fr_delimiter_fraction_lt'
! Can't find texture 'ui_pda2_fr_delimiter_fraction_rb'
! Can't find texture 'ui_pda2_fr_delimiter_fraction_rt'
! Can't find texture 'ui_pda2_fr_delimiter_fraction_lb'
~ [ui\pda_fraction_war_16.xml] stretch attribute is unsupported for [background]
~ [ui\pda_fraction_war_16.xml] stretch attribute is unsupported for [static_line1]
~ [ui\pda_fraction_war_16.xml] stretch attribute is unsupported for [static_line2]
~ [ui\pda_fraction_war_16.xml] stretch attribute is unsupported for [static_line3]
~ [ui\pda_fraction_war_16.xml] stretch attribute is unsupported for [static_line4]
~ [ui\pda_fraction_war_16.xml] stretch attribute is unsupported for [static_line_left]
~ [ui\pda_fraction_war_16.xml] stretch attribute is unsupported for [static_line_right]
~ [ui\pda_logs_16.xml] stretch attribute is unsupported for [background]
* phase time: 1612 ms
* phase cmem: 909 K
! Unknown command:  dump_infos
* MEMORY USAGE: 914 K
* End of synchronization A[1] R[1]
* phase time: 5183 ms
* phase cmem: 914 K
* [ Linux ]: free[128112 K], reserved[58444 K], committed[6586652 K]
* [ Render ]: textures[67675 K]
* [ x-ray  ]: process heap[914 K]
* [ x-ray  ]: economy: strings[24456 K], smem[10207 K]
intro_start intro_game
* [ Linux ]: free[117632 K], reserved[58248 K], committed[6598924 K]
* [ Render ]: textures[68639 K]
* [ x-ray  ]: process heap[917 K]
* [ x-ray  ]: economy: strings[24459 K], smem[10207 K]
* Saving spawns...
* Saving objects...
* 11127 objects are successfully saved
* Game Biel Bestué de Luna - beginning of the game.scop is successfully saved to file '\home\biel\.local\share\GSC Game World\S.T.A.L.K.E.R. - Call of Pripyat\_appdata_\savedgames\biel bestué de luna - beginning of the game.scop'
@ IN GAME

it trullty felt quicker... butr this could be just expectations...

CS RESERVE-SMART-COVERS BRANCH

@ IN MAIN MENU
! Unknown command:  IN
-cs 
* phase time: 0 ms
* phase cmem: 232 K
Loading sounds...
Loading objects...
Loading models...
Loading textures...
! OpenGL: 0x500: Invalid 3D texture: 'water\water_SBumpVolume'
! OpenGL: 0x502: Invalid compressed 3D subtexture: 'water\water_SBumpVolume'
* [prefetch] time:   829 ms
* [prefetch] memory: 50 Kb
* phase time: 834 ms
* phase cmem: 284 K
* phase time: 79 ms
* phase cmem: 286 K
* phase time: 0 ms
* phase cmem: 286 K
* Creating new game...
* Loading spawn registry...
* 11404 spawn points are successfully loaded
* New game is successfully created!
* phase time: 1913 ms
* phase cmem: 467 K
! [LUA]  Cannot open file "\home\biel\.local\share\GSC Game World\S.T.A.L.K.E.R. - Clear Sky\gamedata\scripts\loadscreen.script"
stack traceback:
* phase time: 22 ms
* phase cmem: 468 K
! [LUA]  Cannot open file "\home\biel\.local\share\GSC Game World\S.T.A.L.K.E.R. - Clear Sky\gamedata\scripts\loadscreen.script"
stack traceback:
* phase time: 5 ms
* phase cmem: 468 K
* client : connection accepted - <All Ok>
* phase time: 49 ms
* phase cmem: 468 K
* phase time: 16 ms
* phase cmem: 468 K
* phase time: 461 ms
* phase cmem: 716 K
* phase time: 65 ms
* phase cmem: 716 K
* phase time: 408 ms
* phase cmem: 716 K
* phase time: 40 ms
* phase cmem: 716 K
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 22936 v(20), 11468 p
* [DETAILS] Batch(61), VB(447K), IB(67K)
* phase time: 12 ms
* phase cmem: 716 K
* Loading HOM: \home\biel\.local\share\GSC Game World\S.T.A.L.K.E.R. - Clear Sky\gamedata\levels\marsh\level.hom
* phase time: 3 ms
* phase cmem: 716 K
* phase time: 1 ms
* phase cmem: 716 K
* phase time: 5 ms
* phase cmem: 716 K
* phase time: 34 ms
* phase cmem: 716 K
* t-report - base: 944, 384611 K
* t-report - lmap: 11, 11265 K
! Can't find texture 'ui_scroll_box_16_back'
! Can't find texture 'ui_scroll_box_16_b'
! Can't find texture 'ui_scroll_box_16_e'
! Can't find texture 'ui_scroll_back_16_back'
! Can't find texture 'ui_scroll_back_16_b'
! Can't find texture 'ui_scroll_back_16_e'
! Can't find texture 'ui_scroll_box_16_back'
! Can't find texture 'ui_scroll_box_16_b'
! Can't find texture 'ui_scroll_box_16_e'
! Can't find texture 'ui_scroll_back_16_back'
! Can't find texture 'ui_scroll_back_16_b'
! Can't find texture 'ui_scroll_back_16_e'
! Can't find texture 'ui_scroll_box_16_back'
! Can't find texture 'ui_scroll_box_16_b'
! Can't find texture 'ui_scroll_box_16_e'
! Can't find texture 'ui_scroll_back_16_back'
! Can't find texture 'ui_scroll_back_16_b'
! Can't find texture 'ui_scroll_back_16_e'
! Can't find texture 'ui_scroll_box_16_back'
! Can't find texture 'ui_scroll_box_16_b'
! Can't find texture 'ui_scroll_box_16_e'
! Can't find texture 'ui_scroll_back_16_back'
! Can't find texture 'ui_scroll_back_16_b'
! Can't find texture 'ui_scroll_back_16_e'
! Can't find texture 'ui_scroll_box_16_back'
! Can't find texture 'ui_scroll_box_16_b'
! Can't find texture 'ui_scroll_box_16_e'
! Can't find texture 'ui_scroll_back_16_back'
! Can't find texture 'ui_scroll_back_16_b'
! Can't find texture 'ui_scroll_back_16_e'
! Can't find texture 'ui_scroll_box_16_back'
! Can't find texture 'ui_scroll_box_16_b'
! Can't find texture 'ui_scroll_box_16_e'
! Can't find texture 'ui_scroll_back_16_back'
! Can't find texture 'ui_scroll_back_16_b'
! Can't find texture 'ui_scroll_back_16_e'
! Can't find texture 'ui_scroll_box_16_back'
! Can't find texture 'ui_scroll_box_16_b'
! Can't find texture 'ui_scroll_box_16_e'
! Can't find texture 'ui_scroll_back_16_back'
! Can't find texture 'ui_scroll_back_16_b'
! Can't find texture 'ui_scroll_back_16_e'
! Can't find texture 'ui_scroll_box_16_back'
! Can't find texture 'ui_scroll_box_16_b'
! Can't find texture 'ui_scroll_box_16_e'
! Can't find texture 'ui_scroll_back_16_back'
! Can't find texture 'ui_scroll_back_16_b'
! Can't find texture 'ui_scroll_back_16_e'
! Can't find texture 'ui_scroll_box_16_back'
! Can't find texture 'ui_scroll_box_16_b'
! Can't find texture 'ui_scroll_box_16_e'
! Can't find texture 'ui_scroll_back_16_back'
! Can't find texture 'ui_scroll_back_16_b'
! Can't find texture 'ui_scroll_back_16_e'
! Can't find texture 'ui_scroll_box_16_back'
! Can't find texture 'ui_scroll_box_16_b'
! Can't find texture 'ui_scroll_box_16_e'
! Can't find texture 'ui_scroll_back_16_back'
! Can't find texture 'ui_scroll_back_16_b'
! Can't find texture 'ui_scroll_back_16_e'
! Can't find texture 'ui_scroll_box_16_back'
! Can't find texture 'ui_scroll_box_16_b'
! Can't find texture 'ui_scroll_box_16_e'
! Can't find texture 'ui_scroll_back_16_back'
! Can't find texture 'ui_scroll_back_16_b'
! Can't find texture 'ui_scroll_back_16_e'
! Can't find texture 'ui_scroll_box_16_back'
! Can't find texture 'ui_scroll_box_16_b'
! Can't find texture 'ui_scroll_box_16_e'
! Can't find texture 'ui_scroll_back_16_back'
! Can't find texture 'ui_scroll_back_16_b'
! Can't find texture 'ui_scroll_back_16_e'
! Can't find texture 'ui_scroll_box_16_back'
! Can't find texture 'ui_scroll_box_16_b'
! Can't find texture 'ui_scroll_box_16_e'
! Can't find texture 'ui_scroll_back_16_back'
! Can't find texture 'ui_scroll_back_16_b'
! Can't find texture 'ui_scroll_back_16_e'
! Can't find texture 'ui_scroll_box_16_back'
! Can't find texture 'ui_scroll_box_16_b'
! Can't find texture 'ui_scroll_box_16_e'
! Can't find texture 'ui_scroll_back_16_back'
! Can't find texture 'ui_scroll_back_16_b'
! Can't find texture 'ui_scroll_back_16_e'
! Can't find texture 'ui_scroll_box_16_back'
! Can't find texture 'ui_scroll_box_16_b'
! Can't find texture 'ui_scroll_box_16_e'
! Can't find texture 'ui_scroll_back_16_back'
! Can't find texture 'ui_scroll_back_16_b'
! Can't find texture 'ui_scroll_back_16_e'
! Can't find texture 'ui_scroll_box_16_back'
! Can't find texture 'ui_scroll_box_16_b'
! Can't find texture 'ui_scroll_box_16_e'
! Can't find texture 'ui_scroll_back_16_back'
! Can't find texture 'ui_scroll_back_16_b'
! Can't find texture 'ui_scroll_back_16_e'
! Can't find texture 'ui_pda2_fr2_l'
! Can't find texture 'ui_pda2_fr2_r'
! Can't find texture 'ui_pda2_fr2_t'
! Can't find texture 'ui_pda2_fr2_lt'
! Can't find texture 'ui_pda2_fr2_rb'
! Can't find texture 'ui_pda2_fr2_rt'
! Can't find texture 'ui_pda2_fr2_lb'
~ [ui\pda_tasks_16.xml] stretch attribute is unsupported for [background]
~ [ui\pda_tasks_16.xml] stretch attribute is unsupported for [task_split]
! Can't find texture 'ui_scroll_pda_move_e'
! Can't find texture 'ui_scroll_pda_move_d'
! Can't find texture 'ui_scroll_pda_move_t'
! Can't find texture 'ui_scroll_pda_move_h'
! Can't find texture 'ui_scroll_pda_back_back'
! Can't find texture 'ui_scroll_pda_back_b'
! Can't find texture 'ui_scroll_pda_back_e'
! Failed to init m_UIMainScrollH as FixedScrollBar, trying to initialize it as ScrollBar
! Can't find texture 'ui_scroll_pda_move_back'
! Can't find texture 'ui_scroll_pda_move_b'
! Can't find texture 'ui_scroll_pda_back_back'
! Can't find texture 'ui_scroll_pda_back_b'
! Can't find texture 'ui_scroll_pda_move_16_e'
! Can't find texture 'ui_scroll_pda_move_16_d'
! Can't find texture 'ui_scroll_pda_move_16_t'
! Can't find texture 'ui_scroll_pda_move_16_h'
! Can't find texture 'ui_scroll_pda_back_16_back'
! Can't find texture 'ui_scroll_pda_back_16_b'
! Can't find texture 'ui_scroll_pda_back_16_e'
! Failed to init m_UIMainScrollV as FixedScrollBar, trying to initialize it as ScrollBar
! Can't find texture 'ui_scroll_pda_move_16_back'
! Can't find texture 'ui_scroll_pda_move_16_b'
! Can't find texture 'ui_scroll_pda_back_16_back'
! Can't find texture 'ui_scroll_pda_back_16_b'
! Can't find texture 'ui_scroll_box_16_back'
! Can't find texture 'ui_scroll_box_16_b'
! Can't find texture 'ui_scroll_box_16_e'
! Can't find texture 'ui_scroll_back_16_back'
! Can't find texture 'ui_scroll_back_16_b'
! Can't find texture 'ui_scroll_back_16_e'
! Can't find texture 'ui_scroll_box_16_back'
! Can't find texture 'ui_scroll_box_16_b'
! Can't find texture 'ui_scroll_box_16_e'
! Can't find texture 'ui_scroll_back_16_back'
! Can't find texture 'ui_scroll_back_16_b'
! Can't find texture 'ui_scroll_back_16_e'
~ [ui\pda_tasks_16.xml] stretch attribute is unsupported for [auto_frameline]
! Can't find texture 'ui_scroll_pda_move_16_back'
! Can't find texture 'ui_scroll_pda_move_16_b'
! Can't find texture 'ui_scroll_pda_back_16_back'
! Can't find texture 'ui_scroll_pda_back_16_b'
! Can't find texture 'ui_scroll_pda_move_16_back'
! Can't find texture 'ui_scroll_pda_move_16_b'
! Can't find texture 'ui_scroll_pda_back_16_back'
! Can't find texture 'ui_scroll_pda_back_16_b'
! Can't find texture 'ui_pda2_fr_l'
! Can't find texture 'ui_pda2_fr_r'
! Can't find texture 'ui_pda2_fr_t'
! Can't find texture 'ui_pda2_fr_lt'
! Can't find texture 'ui_pda2_fr_rb'
! Can't find texture 'ui_pda2_fr_rt'
! Can't find texture 'ui_pda2_fr_lb'
! Can't find texture 'ui_pda2_fr_delimiter_fraction_back'
! Can't find texture 'ui_pda2_fr_delimiter_fraction_l'
! Can't find texture 'ui_pda2_fr_delimiter_fraction_r'
! Can't find texture 'ui_pda2_fr_delimiter_fraction_t'
! Can't find texture 'ui_pda2_fr_delimiter_fraction_b'
! Can't find texture 'ui_pda2_fr_delimiter_fraction_lt'
! Can't find texture 'ui_pda2_fr_delimiter_fraction_rb'
! Can't find texture 'ui_pda2_fr_delimiter_fraction_rt'
! Can't find texture 'ui_pda2_fr_delimiter_fraction_lb'
~ [ui\pda_fraction_war_16.xml] stretch attribute is unsupported for [background]
~ [ui\pda_fraction_war_16.xml] stretch attribute is unsupported for [static_line1]
~ [ui\pda_fraction_war_16.xml] stretch attribute is unsupported for [static_line2]
~ [ui\pda_fraction_war_16.xml] stretch attribute is unsupported for [static_line3]
~ [ui\pda_fraction_war_16.xml] stretch attribute is unsupported for [static_line4]
~ [ui\pda_fraction_war_16.xml] stretch attribute is unsupported for [static_line_left]
~ [ui\pda_fraction_war_16.xml] stretch attribute is unsupported for [static_line_right]
! Can't find texture 'ui_scroll_pda_move_16_back'
! Can't find texture 'ui_scroll_pda_move_16_b'
! Can't find texture 'ui_scroll_pda_back_16_back'
! Can't find texture 'ui_scroll_pda_back_16_b'
! Can't find texture 'ui_scroll_pda_move_16_back'
! Can't find texture 'ui_scroll_pda_move_16_b'
! Can't find texture 'ui_scroll_pda_back_16_back'
! Can't find texture 'ui_scroll_pda_back_16_b'
~ [ui\pda_ranking_16.xml] stretch attribute is unsupported for [auto_frameline]
~ [ui\pda_ranking_16.xml] stretch attribute is unsupported for [auto_frameline]
~ [ui\pda_ranking_16.xml] stretch attribute is unsupported for [auto_frameline]
! Can't find texture 'ui_pda2_fr2_l'
! Can't find texture 'ui_pda2_fr2_r'
! Can't find texture 'ui_pda2_fr2_t'
! Can't find texture 'ui_pda2_fr2_lt'
! Can't find texture 'ui_pda2_fr2_rb'
! Can't find texture 'ui_pda2_fr2_rt'
~ [ui\pda_ranking_16.xml] stretch attribute is unsupported for [background]
~ [ui\pda_ranking_16.xml] stretch attribute is unsupported for [auto_frameline]
~ [ui\pda_ranking_16.xml] stretch attribute is unsupported for [auto_frameline]
~ [ui\pda_ranking_16.xml] stretch attribute is unsupported for [auto_frameline]
~ [ui\pda_ranking_16.xml] stretch attribute is unsupported for [auto_frameline]
~ [ui\pda_ranking_16.xml] stretch attribute is unsupported for [fraction_line1]
~ [ui\pda_ranking_16.xml] stretch attribute is unsupported for [fraction_line2]
! Can't find texture 'ui_scroll_pda_move_16_back'
! Can't find texture 'ui_scroll_pda_move_16_b'
! Can't find texture 'ui_scroll_pda_back_16_back'
! Can't find texture 'ui_scroll_pda_back_16_b'
~ [ui\pda_logs_16.xml] stretch attribute is unsupported for [auto_frameline]
~ [ui\pda_logs_16.xml] stretch attribute is unsupported for [auto_frameline]
! Can't find texture 'ui_pda2_fr2_l'
! Can't find texture 'ui_pda2_fr2_r'
! Can't find texture 'ui_pda2_fr2_t'
! Can't find texture 'ui_pda2_fr2_lt'
! Can't find texture 'ui_pda2_fr2_rb'
! Can't find texture 'ui_pda2_fr2_rt'
! Can't find texture 'ui_pda2_fr_delimiter_ranking_back'
! Can't find texture 'ui_pda2_fr_delimiter_ranking_l'
! Can't find texture 'ui_pda2_fr_delimiter_ranking_r'
! Can't find texture 'ui_pda2_fr_delimiter_ranking_t'
! Can't find texture 'ui_pda2_fr_delimiter_ranking_b'
! Can't find texture 'ui_pda2_fr_delimiter_ranking_lt'
! Can't find texture 'ui_pda2_fr_delimiter_ranking_rb'
! Can't find texture 'ui_pda2_fr_delimiter_ranking_rt'
! Can't find texture 'ui_pda2_fr_delimiter_ranking_lb'
! Can't find texture 'ui_scroll_pda_back_16_back'
! Can't find texture 'ui_scroll_pda_back_16_b'
! Failed to init ScrollView with FixedScrollBar, trying to init with ScrollBar
! Can't find texture 'ui_scroll_box_16_back'
! Can't find texture 'ui_scroll_box_16_b'
! Can't find texture 'ui_scroll_box_16_e'
! Can't find texture 'ui_scroll_back_16_back'
! Can't find texture 'ui_scroll_back_16_b'
! Can't find texture 'ui_scroll_back_16_e'
! Can't find texture 'ui_scroll_box_16_back'
! Can't find texture 'ui_scroll_box_16_b'
! Can't find texture 'ui_scroll_box_16_e'
! Can't find texture 'ui_scroll_back_16_back'
! Can't find texture 'ui_scroll_back_16_b'
! Can't find texture 'ui_scroll_back_16_e'
! Can't find texture 'ui_scroll_box_16_back'
! Can't find texture 'ui_scroll_box_16_b'
! Can't find texture 'ui_scroll_box_16_e'
! Can't find texture 'ui_scroll_back_16_back'
! Can't find texture 'ui_scroll_back_16_b'
! Can't find texture 'ui_scroll_back_16_e'
* phase time: 1493 ms
* phase cmem: 716 K
~ missing danger fov direction for loophole lh_8
~ missing danger fov direction for loophole lh_11
~ missing danger fov direction for loophole lh_11
~ missing danger fov direction for loophole lh_1
~ missing danger fov direction for loophole lh_2
~ missing danger fov direction for loophole lh_10
~ missing danger fov direction for loophole lh_8
~ missing danger fov direction for loophole lh_3
~ missing danger fov direction for loophole lh_10
~ missing danger fov direction for loophole lh_8
~ missing danger fov direction for loophole lh_11
~ missing danger fov direction for loophole lh_1
~ missing danger fov direction for loophole lh_3
~ missing danger fov direction for loophole lh_2
~ missing danger fov direction for loophole lh_3
~ missing danger fov direction for loophole lh_10
~ missing danger fov direction for loophole lh_8
~ missing danger fov direction for loophole lh_4
~ missing danger fov direction for loophole lh_5
~ missing danger fov direction for loophole lh_7
~ missing danger fov direction for loophole lh_9
~ missing danger fov direction for loophole lh_4
~ missing danger fov direction for loophole lh_5
~ missing danger fov direction for loophole lh_1
~ missing danger fov direction for loophole lh_2
~ missing danger fov direction for loophole lh_10
~ missing danger fov direction for loophole lh_11
~ missing danger fov direction for loophole lead_sit_sleep_mechanic
~ missing danger fov direction for loophole lead_stand_look_at_table
~ missing danger fov direction for loophole lead_stand_look_in_window
~ missing danger fov direction for loophole lead_stand_lean_on_bar
~ missing danger fov direction for loophole lead_sit_sleep_write
! can't find tutorial [game_loaded]
* phase time: 4816 ms
* phase cmem: 770 K
* [ Linux ]: free[136972 K], reserved[47304 K], committed[6598016 K]
* [ Render ]: textures[493095 K]
* [ x-ray  ]: process heap[770 K]
* [ x-ray  ]: economy: strings[17575 K], smem[6268 K]
intro_start intro_game
* MEMORY USAGE: 771 K
* End of synchronization A[1] R[1]
* [ Linux ]: free[125332 K], reserved[46156 K], committed[6611192 K]
* [ Render ]: textures[497067 K]
* [ x-ray  ]: process heap[818 K]
* [ x-ray  ]: economy: strings[17604 K], smem[6268 K]
* Saving spawns...
* Saving objects...
* 20549 objects are successfully saved
* Game mar_autosave_start.sav is successfully saved to file '\home\biel\.local\share\GSC Game World\S.T.A.L.K.E.R. - Clear Sky\_appdata_\savedgames\mar_autosave_start.sav'
@ IN GAME

those results doesn't contain d728b25 ad I don 't know how to implement it

I hope it helps

@GermanAizek
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Contributor Author

@BielBdeLuna, dev branch with commit "Added benchmark times"
d728b25

@BielBdeLuna
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BielBdeLuna commented Apr 30, 2023

@BielBdeLuna, dev branch with commit "Added benchmark times" d728b25

where? how? how do I use this commit? now? I've just recompiled the engine two times! I'm already doing the tests!

@GermanAizek how do I get the commit you posted?

@BielBdeLuna
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@Xottab-DUTY, @GermanAizek, results are on: #1323 (comment)

…luabind_it_distance

Signed-off-by: German Semenov <GermanAizek@yandex.ru>
@Xottab-DUTY Xottab-DUTY merged commit 39db171 into OpenXRay:dev Jul 22, 2023
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3 participants