A 2D puzzle adventure into color and a reality ripped apart.
This game is under active development. It is intended to be the full-fledged version of Spectral Shift which was built during a 72-hour game jam.
Check out the Wiki for more information about the game and developer documentation.
The only required install is the game engine: Godot Engine 3.x
Other things to install are:
- Code editor: Visual Studio Code
- Language support: godot-tools
- Unit testing support: gut-extension
- Unit testing addon: Gut 7.x
- Asset creation and management: Plastic SCM Cloud Edition
- Godot Toolkit and Mdformat (Markdown formatter): install Python ≥ 3.7 then
pip install -r .github/requirements.txt
- Installing with
pipx
may be of interst as well
- Installing with
- Install the Godot Engine (required)
- (Optional) Install the optional applications.
- Asset creation and management are currently limited to the maintainers of this game due to the limited number of free seats in the asset management system.
- Autoformatting, linting, static analysis, testing, builds, and code
documentation generation happen automatically when you make a pull request
on GitHub. However, these tools can be installed locally by running
pip install -r .github/requirements.txt
in the root of the repository. - Configure VSCode to be Godot's default code editor
- Clone this repo with
git clone https://github.com/Option-2-Games/Spectral-Shift.git
- Launch Godot, and import the cloned repo
Start creating!