Releases: OrfeasZ/Statman
Release v1.4.0.0
Changes
- Statman now supports most Hitman Blood Money versions (Steam, GOG, etc.)
- Added an in-game overlay that tracks your rating and mission timer (can be toggled by right clicking the Statman logo while the game is running)
- Statman will now remember your options across restarts (e.g. whether you have dark mode enabled, cheats, etc.)
- Added an optional Hitman 2016 mode for Hitman Blood Money (see more here)
- Added stat modules for Hitman 2 and WoA (experimental)
- Statman now requires .NET Framework 4.8
Contributor changes
- Added a launch parameter to run Statman with the dark theme by @GenesisFR in #6
- Support Cameras, Mk II by @mike-koch in #11
- Add Hokkaido Snow Festival scene information by @Notexe in #12
- Added support for Blood Money GOG build 1.2.27639 by @aarmono in #17
New Contributors
- @GenesisFR made their first contribution in #6
- @mike-koch made their first contribution in #11
- @Notexe made their first contribution in #12
- @aarmono made their first contribution in #17
Full Changelog: v1.3.3.0...v1.4.0.0
Release v1.3.3.0 (Experimental)
This is an experimental release adding an initial implementation of the "Hitman 2016 Mode" for Hitman Blood Money.
This is currently a "custom" mode which makes the game not consider the location of your suit when calculating your rating. This is essentially a toggle that allows you to leave the level without your suit and still getting a Silent Assassin ranking. The plan for this is to get fledged out into a full mode, where you can create custom "gamemodes" where you can select (or create) a starting location anywhere on the map along with a starting disguise (based on available disguises on the level) and then proceed to play these gamemodes in corresponding levels.
Release v1.3.2.0 (Hotfix)
- Changed the way the window is resized and disabled transparency to fix window capture issues with OBS (and other window capture applications).
- Added support for 64-bit applications and started building the base for supporting the new HM5 engine (HITMAN).
Release v1.3.1.0 (Hotfix)
- Fixes a crash caused from storing weapons on level load (#1)
Release v1.3.0.0
- Properly labeled a previously unknown HM3 stat variable (thanks CJ).
- HM3 body count now also counts target and unconscious bodies (based on current difficulty).
- Implemented live tracking of custom weapons and suit left on level for HM3.
- Removed Shots Fired, Headshots, Accidents, CQC Kills, and Targets Killed counts from the HM3 control.
- Added Covers Blown, Frisk Failed, Items Left on Level, and Difficulty tracking to the HM3 control.
Release v1.2.0.0
- Added the ability to toggle cheats for HM3.
- Added the ability to toggle unlimited saves (regardless of difficulty) for HM3.
- Implemented a dark theme.
- Implemented two-way communication for stat modules.
- Implemented automatic update checking and notifications.
- Added application icons.
Release v1.1.0.0
- Better level/scene tracking for HM3
- Optimized performance and functionality of the Statman <-> Stat Module communication system
- Added missing scene aliases for HM3
- Implemented live witness tracking for HM3
- Replaced alarm tracking with CQC kill tracking for HM3
- Fixed some freezing issues on application shutdown
- Fixed some compatibility issues with older OS configurations
- Improved overall performance
Release v1.0.0.0
Initial release with support for HM3 (Hitman Blood Money).