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fix: šŸ› Fixed sorting to trigger when cursor is anywhere outside of stā€¦
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ā€¦orage slots. Fixes the behavior where sorting mods would sort sophisticated inventories when middle click is used with cursor outside of any slot which caused item loss for example when stack upgrades were used.
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P3pp3rF1y committed Nov 6, 2024
1 parent d065503 commit 2182eff
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Showing 2 changed files with 2 additions and 2 deletions.
2 changes: 1 addition & 1 deletion gradle.properties
Original file line number Diff line number Diff line change
Expand Up @@ -13,7 +13,7 @@ loader_version_range=[4,)
mod_id=sophisticatedbackpacks
mod_name=Sophisticated Backpacks
mod_license=GNU General Public License v3.0
mod_version=3.20.18
mod_version=3.20.19
mod_group_id=sophisticatedbackpacks
mod_authors=P3pp3rF1y, Ridanisaurus
mod_description=Fancy and functional backpacks.
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Original file line number Diff line number Diff line change
Expand Up @@ -129,7 +129,7 @@ private static boolean tryCallSort(Screen gui) {
double mouseX = mh.xpos() * mc.getWindow().getGuiScaledWidth() / mc.getWindow().getScreenWidth();
double mouseY = mh.ypos() * mc.getWindow().getGuiScaledHeight() / mc.getWindow().getScreenHeight();
Slot selectedSlot = screen.findSlot(mouseX, mouseY);
if (selectedSlot != null && container.isNotPlayersInventorySlot(selectedSlot.index)) {
if (selectedSlot == null || container.isNotPlayersInventorySlot(selectedSlot.index)) {
container.sort();
return true;
}
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