Skip to content
/ RiffExt Public

A program that extracts RIFF data from arbitrary files.

License

Notifications You must be signed in to change notification settings

PKBeam/RiffExt

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

33 Commits
 
 
 
 
 
 
 
 
 
 

Repository files navigation

RiffExt

This is a program to extract RIFF data from arbitrary files.

Although originally made to rip audio from Baldur's Gate 3, this should work for any file that doesn't do anything too weird to the RIFF headers.

Output files have the .wem extension.

The program identifies RIFF files by the strings RIFF, WAVE and fmt in the header.

RiffScan

This utility scans files and displays info on any RIFF files inside. It's useful to scope out a data file before you start extracting anything. RiffScan outputs in CSV text (separated by commas). You can pipe the output directly to a file.

riffscan.exe soundbank.dat > out.csv

Usage

Windows

You can compile the source yourself, or download executables for RiffExt and RiffScan from the Releases section.

In a Command Prompt, type:

riffext.exe <filename>
riffscan.exe <filename>

macOS/Linux

Compile the source code using your favourite C compiler.

Then type in bash:

./riffext <filename>
./riffscan <filename>


RiffExt args

You can use -m to set a minimum filesize (in bytes) for extraction, or -i to extract a file at a certain index (starting from 1).

riffext.exe soundbank.dat -m 500000
riffext.exe soundbank.dat -i 900

RiffScan args

RiffScan normally does a few more checks that RiffExt doesn't, in order to get the information needed to calculate things like file size and play length. This may result in some files not scanning or scanning incorrectly, if they don't conform to the RIFF standard properly.

When this is the case, you can use the arguments -s0 or -s1 to ignore these checks.

The argument -s0 performs no checks in addition to what RiffExt does, so it shows you exactly what you will get when you run RiffExt. However, it will not output any information other than filesize.

The argument -s1 performs only some checks in addition to what RiffExt does, but may output incorrect information on some more complex RIFF files. For this reason, avoid using -s1 unless the scan fails without it.

riffscan.exe soundbank.dat -s0
riffscan.exe soundbank.dat -s1

Extracting Video Game Sound Files

The vgmstream CLI tool is very helpful in converting extracted .wem files to playable .wav ones.

If your .wem files have format 0xFFFF, you can also use ww2ogg (optionally with the ReVorb tool) to convert them into .ogg format.

These tools will work for a lot of games. Some games I've tested are:

  • Cyberpunk 2077
  • Assassin's Creed Valhalla
  • Tom Clancy's The Division 2 (you may need to use -s1 with RiffScan for some files)
  • Divinity: Original Sin 2
  • Baldur's Gate 3
  • The Elder Scrolls Online (do not use -s1 with RiffScan)

About

A program that extracts RIFF data from arbitrary files.

Resources

License

Stars

Watchers

Forks

Packages

No packages published

Languages