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Renderer: Implement setting to delay the game render thread #180

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merged 1 commit into from
Jul 12, 2024

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@PabloMK7 PabloMK7 commented Jul 12, 2024

Read this for more details: https://www.reddit.com/r/Citra/comments/1e1v4e1/fixing_luigis_mansion_2_performance_issues_once/

Adds a setting that puts the game render thread to sleep a certain amount of milliseconds. This helps with performance issues in dynamic-fps games, such as Luigi's Mansion 2.

UI changes:
citra-qt_89VjC2u4kf

@PabloMK7 PabloMK7 force-pushed the delayrenderthread branch from dba6963 to 727fa6b Compare July 12, 2024 20:10
@PabloMK7 PabloMK7 force-pushed the delayrenderthread branch from 727fa6b to 0aa28b3 Compare July 12, 2024 22:56
@PabloMK7 PabloMK7 merged commit e90795b into master Jul 12, 2024
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@PabloMK7 PabloMK7 deleted the delayrenderthread branch July 12, 2024 22:57
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