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Randomizer Mod by Pacific Engine

Installing the Mod

  1. Download and install https://outerwildsmods.com/
  2. From the Application, Install PacificEngine's Common Resources by PacificEngine
  3. From the Application, Install Randomizer by PacificEngine

Using the Mod

Configurable in Settings

Value Description
Seed Takes any number or characters and generates a level based upon the value. Empty will just use a random seed.
Eye Coordinates Choose to randomizes the eye coordinates
Dark Bramble Portals Choose to randomize the maze of dark bramble
Dark Bramble Vessel Choose how many portals teleport to the vessel
Dark Bramble Exits Choose how many portals teleport to the exit
Nomai Warp Platforms Choose to randomize what warp pads lead where
Ash Twin Project Pads Choose how many pad will teleport you to the Ash Twin Project
Are Reciever and Transmitter Mirrored Transmitter and Recievers will always be link to each other
Can Pad's Point To Same Reciever Will force pad to not have duplicate locations
Can Pad's Point to Same Type Allows recievers to transmit to recievers and transmitters to transmit to transmitters
Planet Attributes Randomizes planet orbits, orientation, and rotational speeds

Different Types of Randomness

Value Description
Off As the developers original intended
Seed Use the seed provided
Profile Makes the seed different between profiles
Death Makes the seed different between deaths
Minute Every minute, updates all objects with the random seeded value
On Use When an object is used, update the object with the random seeded value
Minute + Use A combination of Minute and On Use
Full On Use When an object is used, regenerate all objects with the random seeded value
Seedless Use a random seed
Seedless Minute Use a new random seed every minute
Seedless Upon Use When an object is used, update the object with a new random seed
Seedless Minute + Use A combination of Seedless Minute and Seedless On Use
Seedless Full On Use When an object is used, regenerate all objects with a new random seed

Creating Code

Create a new file called PacificEngine.OW_Randomizer.csproj.user

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup>
    <OuterWildsRootDirectory>$(OuterWildsDir)\Outer Wilds</OuterWildsRootDirectory>
    <OuterWildsModsDirectory>%AppData%\OuterWildsModManager\OWML\Mods</OuterWildsModsDirectory>
  </PropertyGroup>
</Project>