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Hyper Pitch

Hyper Pitch

Hyper Princess Pitch is a Daniel's Indegame.

The project proposes to contribute some new elements to Daniel's prototype.

According to Gamemaker, The IDE is a little rough so we cannot separate the scripts from the project. Therefore we upload all assets.

Development Notice:

  • Latest GameMaker Studio. It has been free for use, but only supported to publish on Windows.
  • Reference: Daniel's HOME

Notice:

There are too many init problems. It comes because gm5/gm7 counld auto_init, but tragedy happens when we migrate the game from 5/7 to gms. Recently we are devoted to fix init problems.

TODO

  1. var other.barrel is not to be fixed. barrel means a barrel. other means the obj by collision.
  2. passby maintitle, animation cannot be back to maintitle. (Maybe refer to scr_mainsabotstep, it is weird.)
  3. if pitch hurts, cheer die.(src_pain:line 76 && line 60)
  4. obj_ultrasleigh_StepEndEvent(line 2) - obj_elf;
  5. src_sabotdraw(line 312) - obj_boss, but children of obj_boss should be here.
  6. there is no victim instance, when src_stagecleardeaw is called Error occurs.

==================== Development notes:

2016.1.19 now entering game/ movements /shooting for 2weapons is okay.

2016.1.24 spawner is fixed. Pitch can win the first scense.

2016.1.25 stage1 can be finished approximately.

About

An Indegame that modifies from Daniel's source(Daniel's link:http://www.remar.se/daniel/pitch.php)

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