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Releases: PapaJoesSoup/VesselMover

Crew Select and Altitude improvements

14 May 21:28
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v1.7.3

  • Add Crew selection screen to spawn feature. You can now (optionally) select one crewmember from a list of available crew. Git Issue #17
  • Fixed Tab key movement mode changes to prevent positioning craft underground. Git Issue #29
  • Clean up tool tips to display above window and not beyond edge of screen.
  • Improved control of altitude during movement mode changes. Now when changing altitudes, changes to movement mode will not alter current altitude.
  • Added new Movement Mode altitude reset key Throttle Cuttoff (Default is X) to allow for flexible altitude positioning.
  • Revised help and readme to reflect changes to hot keys.

KSP 1.4.3 recompile, fine tune height adjust.

27 Apr 17:29
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v1.7.2.2

  • Recompiled for KSP 1.4.3 Works in 1.4.x
  • Fined tuned altitude adjustment for better behavior at low speed modes.

Faster altitude changes, bug fix

26 Apr 20:34
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v1.7.2.1

  • Altered altitude adjustment to account for speed modes. Height changes now vary with the mode.
  • Fixed: Choose Crew toggle not implemented yet. Changed to hidden for now.

Vessel Drop Feature

26 Apr 00:43
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1.7.2

  • Add altitude adjust keys to help window.
  • Add drop feature to Vessel Move. Git Issue #3 Click Drop to allow vessel to free fall.

1.4.x Update

26 Mar 19:14
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v1.7.1

  • Add ability to move Vessel Mover main window. Git Issues #13 and #42
  • Correct issue with Vessel Selection where the wrong game save folder is used. Git Issue #31
  • Make Window display honor show/hide UI display in flight. Git issue #44

1.4.x Recompile

26 Mar 15:28
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v1.7

  • 1.4 recompile and upgraded to latest Unity
  • Updated AppLauncher toolbar button to support new Unity Compression. Increased icon size to 128 x 128

1.3.1 Recompile

23 Oct 17:44
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1.6.2

1.3.1

1.6.1

06 Jul 20:02
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Adding option to not spawn crew.

1.3 Update

02 Jun 21:21
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1.6.0

Ignoring certain part modules w/o meshes that cause bound calcs to fr…

1.2 Release

10 Nov 03:53
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v1.5.1.3

  • 1.2.1 recompile
  • adding ignore gforces call on move to stabalize vessels while moving
  • Throttle up/down will now add/decrease altitude on move
  • Fixed: issue of vessel spawn in 1.2 would ignore water detection and spawn vessel on ocean floor