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Moves ED209 / security bots to stamina batons #18232
Moves ED209 / security bots to stamina batons #18232
Conversation
With this change, would someone be able to attack Beepsky with a conventional weapon (I.E. welder/toolbox) and kill it before the stamina crit kicks in? |
At the moment, you can kill beepsky with a welder. Will ask around for ideas on how to make this not happen. |
Bots now have increased health to make up for stamina batons, as well as secbots no longer have projectiles fly over them. |
add this to the changelog please |
whoops, can do |
What Does This PR Do
Security bots / ED209's now deal 60 stamina and later cause crawling like batons in the baton TM.
They have a cooldown of 3.5 seconds between batons.
Now check stamina vs weaken.
Sec bots no longer have lasers / bullets fly over them.
Hp of secbots boosted from 25 -> 60, armsky 45 > 100, ed209 100 > 150 to compensate for stamina batons.
Why It's Good For The Game
If batons no longer instantly stun, sec bots should not either. Behaving the same way as current stunbatons makes sense.
Changelog
🆑
tweak: Secbots / ed209 batons deal 60 stamina and force crawling after 2.5 seconds, and have a 3.5 second cooldown between stuns.
tweak: Secbots / ed209's have greatly increased health.
tweak: Secbots no longer have projectiles fly over them.
/:cl: