Fixes magic missile stun time, cult magic missile does knockdown #18409
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What Does This PR Do
Magic missile now stuns for the proper amount of time, 6 seconds, rather than 0.3 seconds.
Cult magic missile now does knockdown for 6 seconds, rather than stuns.
Why It's Good For The Game
Fixing the stun time being in old cycles rather than seconds is good.
Moving away from ranged stuns (although wizard can keep it) is good.
Changelog
🆑
fix: Fixed magic missile having incorrect stun time.
tweak: Cult magic missile does knockdown rather than stun.
/:cl: